by Silveressa “What the hell’s wrong with that girl? She got some kinda death wish or somethin?” –Jessy Hannaford, commenting on Heather’s daring acrobatics.” “I think she’s trying to avoid the stench of your cigars uncle.” –Tommy Booths, repulsed by the smell of his uncles’ sewage dipped tobacco products. The bullet riddled truck continues its […]
by Heather Grove Brand Shiny New Players Bringing new people into your pre-existing gaming group sounds really easy, doesn’t it? You just bring them into your living room, sit them down, give them some dice and a character sheet, and voila, there you go. Umm, or maybe not. Plenty of people try roleplaying for a […]
by Silveressa Every Friday starting today, we’ll be providing you with a blast from the past, old articles brought back to the forefront for your reading pleasure! Each Article will help new readers with classic advice, and remind our long time fans of great tips they may have overlooked or forgotten about.
Interview #7 features Ana from Brazil who is new to GMing and likes to terrorize her boyfriend. Ana, in your next campaign you should run identical triplet NPCs. One is evil, one is neutral and one is good. It’s up to your boyfriend’s character to first learn there are identical NPCs running around wreaking havoc. […]
by Silveressa Player questionnaires, we’ve all seen them in various incarnations, used by many a GM to gauge a prospective players’ gaming style, plot interests and overall experience, yet no such tool exists for the GM. What sorts of questions would be ideal to ask a prospective GM, be it about their gaming style, campaign […]
by Silveressa “Fly? Anyone can fly a plane, it’s easy. Landing it in one piece, now that’s a might bit trickier.” –Renee Black, clarifying her piloting skills. “That reminds me why they tell you to put your head between your knees when assuming a crash position, it’s so you can kiss your ass goodbye.” –Jessy […]