by Joesph Young We’ve all met this gamer. He knows how many hit points a dragon has by its color, age, and size, and how many rounds he must survive to defeat a storm giant, but can’t remember his character’s name. Sometimes he’s a munchkin, in it to kill monsters and get treasure and wondering [...]
Kisanth, Mage Servant of Isis
by Silveressa “You do not need to be a cleric to bring light into the world.” A Mage follower of Isis npc, suitable for use in any fantasy campaign with magic and gods of light. (reposted with permission from Strolen’s Citadel) Appearance Kisanth is far from what most would consider a pretty girl, the first thing most [...]
10 Divine Concepts
By Murometz , manfred, Dozus Here are ten takes on unusual approaches to the divine for your campaigns and worlds. 1. Hostile Takeover This world started like many others, along with a pantheon of native gods, but a cataclysmic event changed all that. An alien pantheon of gods, from worlds and realities unknown, usurped the [...]
GM Interview: Jared (Scrasamax)
Our 11th Interview is with Jared, (a different Jared then the one from interview #9) a creative GM who’s adapted to a more free form style gaming and is in search of a larger gaming group. Introduce yourself. My name is Jared, and I’ve been a gamer since 1998, when a friend in High School [...]
1,000 NPC Traits
RPT reader Chad Samuels sent me a spreadsheet of 1,000 NPC traits. A great resource! Thanks Chad. Below are all the traits listed. Just roll d1000. Chad advises picking at least two traits per NPC to add some depth of personality. At the end is Chad’s spreadsheet for download. 1,000 NPC Traits 1 Able 335 Frantic 668 Possessive [...]
Darkest of Winters Adventure Synopsis #10
By Silveressa “With how fast you go though bullets you should buy stock in an ammunition retailer.” -Renee’s advice to Jessy after seeing how fast he burned through over one hundred .9mm rounds. “My chain of retail stores Hannaford’s actually sells a large selection of ammo, firearms, and firearm accessories.” –Jessy, his usual sarcastic self. [...]
7 Ways on How to Run a Treasure Hunt
By Jesse C. Cohoon There is the type of game where you go to dangerous site, talk to the appropriate people, wander around, fight the monsters and come home with the treasure that’s just laying there. However, such games can be so much more than that. What I’m talking about is making the game more [...]
5 Non-Epic Prophecies
By Hannah Lipsky Mystery, magic, the swirling of smoke above the oracular fire. Everyone loves prophecies, so why not throw a few into your games? They can be anything from a bit of local color to the focal point of a story arc. And it’s this former function most people forget – not every word [...]
Romance in RPGs
by Delphine T. Lynx In light of Valentines day here’s a romance themed article to add a touch of passion to your next session. As a brief disclaimer before we begin, this article is centered on the roleplaying of romance as an intellectual dance. I am of the opinion that roleplaying any sexual relations that [...]
Campaign Level Thinking
by Mourngrymn (reposted with permission from Strolen’s Citadel) How do you run a high level campaign? While this is a simple question it is not simple to answer. Anyone who is an experienced DM will tell you that, especially for beginner DMs. To answer this I began thinking backwards. Not about running a high level [...]