Re-educating The Power Gamer

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by Joesph Young We’ve all met this gamer. He knows how many hit points a dragon has by its color, age, and size, and how many rounds he must survive to defeat a storm giant, but can’t remember his character’s name. Sometimes he’s a munchkin, in it to kill monsters and get treasure and wondering […]

Kisanth, Mage Servant of Isis

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by Silveressa “You do not need to be a cleric to bring light into the world.” A Mage follower of Isis npc, suitable for use in any fantasy campaign with magic and gods of light. (reposted with permission from Strolen’s Citadel) Appearance Kisanth is far from what most would consider a pretty girl, the first thing most […]

10 Divine Concepts

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By Murometz , manfred, Dozus Here are ten takes on unusual approaches to the divine for your campaigns and worlds. 1. Hostile Takeover This world started like many others, along with a pantheon of native gods, but a cataclysmic event changed all that. An alien pantheon of gods, from worlds and realities unknown, usurped the […]

GM Interview: Jared (Scrasamax)

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Our 11th Interview is with Jared, (a different Jared then the one from interview #9) a creative GM who’s adapted to a more free form style gaming and is in search of a larger gaming group. Introduce yourself. My name is Jared, and I’ve been a gamer since 1998, when a friend in High School […]

1,000 NPC Traits

Excel file download

RPT reader Chad Samuels sent me a spreadsheet of 1,000 NPC traits. A great resource! Thanks Chad. Below are all the traits listed. Just roll d1000. Chad advises picking at least two traits per NPC to add some depth of personality. At the end is Chad’s spreadsheet for download. 1,000 NPC Traits 1 Able 335 Frantic 668 Possessive […]

Darkest of Winters Adventure Synopsis #10

By Silveressa “With how fast you go though bullets you should buy stock in an ammunition retailer.” -Renee’s advice to Jessy after seeing how fast he burned through over one hundred .9mm rounds. “My chain of retail stores Hannaford’s actually sells a large selection of ammo, firearms, and firearm accessories.” –Jessy, his usual sarcastic self. […]

7 Ways on How to Run a Treasure Hunt

RPG treasure hunt

By Jesse C. Cohoon There is the type of game where you go to dangerous site, talk to the appropriate people, wander around, fight the monsters and come home with the treasure that’s just laying there. However, such games can be so much more than that. What I’m talking about is making the game more […]

Romance in RPGs

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by Delphine T. Lynx In light of Valentines day here’s a romance themed article to add a touch of passion to your next session. As a brief disclaimer before we begin, this article is centered on the roleplaying of romance as an intellectual dance. I am of the opinion that roleplaying any sexual relations that […]

Campaign Level Thinking

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by Mourngrymn (reposted with permission from Strolen’s Citadel) How do you run a high level campaign? While this is a simple question it is not simple to answer. Anyone who is an experienced DM will tell you that, especially for beginner DMs. To answer this I began thinking backwards. Not about running a high level […]

GM Interview: Mike Lindstrom

yepper

We start the second half of February with an interview from Mike, a Gm of 25 years, who has lots of creativity, and adores llamas. Please introduce yourself. Ya hey der. My name Mike Lindstrom and I am the proud webmaster of the creative role playing resource site Strolen’s Citadel. I first GM’ed probably around […]

Darkest of Winters Adventure Synopsis #9

By Silveressa “Finally! Someone other then me gets covered in nasty crap!” –Jessy, relieved at avoiding being covered in dog puke. “At least until you have to clean your nephew up anyway.” –Heather, reminding him of the unpleasantly obvious.   Adventure #9 Thinking quickly Renee ran in a zig zag crouch toward the parked plane, yelling at […]

Hangings can be Fun

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by Mark Kibbe I recently had the pleasure of being hanged and I must say it’s a great feeling. I spent the next few days after the experience talking about the incident with my friends (and fellow players) and reliving the events leading up to the hanging. We discussed the information we had gathered and the […]

GM Interview: Jared

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Today we speak with Jared, a GM with a unique style of game mastering, who prefers to be as surprised as his players by what happens next. Please introduce yourself. My name is Jared Mihalich, though I go by Pieh in my online circles, and I’ve been GMing since around the Summer of 2000. I typically […]

Darkest of Winters Adventure Synopsis #8

by Silveressa “I can’t imagine anything more disgusting then throwing up in a gas mask”. –Riley Setson, commenting on the fate of an unlucky pilot. “Really? How about crapping yer drawers in a hazmat suit” –Jessy Hannaford, proving yet again things can always be worse. The rest of the journey towards the air field proceeded […]

4 Tips For Player Co-Creation How to Get Your Players Creating With You?

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By Silveressa In a recent newsletter article,  Try Player Input, Johnn gave us some great tips on soliciting players’ help with describing the scenery and setting for each session’s encounters. Today, I’m going to expand on this by offering a few pointers on how to encourage your players to jump in and put this technique to work. […]

GM Interview: Andy Munich

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Today’s GM interview follows a new format that is about half the length of the older one. I hope you like it—feedback is always welcome in the comment section below. In this interview, Andy lets us know whether he prefers sessions to be like raw fish or stuffed bird. Please introduce yourself. My name is Andy Munich. I […]