Overused Standards of Fantasy Literature

wizard_hat

by R.D.  Throughout my life I have read many fantasy novels and played many fantasy role-playing games. I have read the stories of Elric of Melnibone, The Lord of the Rings, and the many works of Piers Anthony. Other books I have read include the Deathgate Cycle, Dragonlance, the Icewind Dale Trilogy, The Wheel of Time, A Song of Fire and Ice, The […]

How to Create Blockbuster Box Office Hits with Your Players – Every Adventure

Hollywood GMing

Applying the Hollywood Formula to RPG Storylines By Brad Allen I’ve been GMing for many years but only recently tried to enhance my pacing and story-writing skills. For a long time my games suffered from frequent lulls and anti-climaxes, but no longer. A year or so ago, I did some research on plot structure and […]

Character Creation and Roleplaying Rewards

Character creation rewards

From The B’omarr Punk When I started emphasizing in-depth roleplaying in my games, some players didn’t want to play along. So, I instituted an incentive program that granted bonus xp, items, or ability points for giving characters depth. The program has two phases: character creation and roleplaying rewards. Character Creation During character creation, players complete […]

Monster Features and Terrain Game Changers

Cannon

By Ben Scerri Monster Features: The Premise Monsters in RPGs have had a long history of special abilities that add additional cool tidbits to encounters. For example, a dragon’s fiery breath and a rust monster’s corruption of metallic objects. However, seldom do they have attributes that cause players to think outside the box or that […]