RPT Gems #1

What Do Players Want Most? In his Engaging Characters and Stories video, Troy Alford from Nerd Rage tells us why players show up to sessions. He makes a great point I’ve not heard elsewhere. And you can leverage this point immediately in your designs. Troy also shares excellent advice about how to make your players […]

They Can Sleep When They’re Dead

Boy walking through magic portal into space

What do you do when your players rest after every encounter? Crikey! That upsets game balance and makes you reconfig encounters on the fly because the PCs are fully healed, buffed, and spelled. Here are several ways to beat one-encounter days.

4 Tips If You’re Thinking About Going Pro

Giant chair on grass

By B’omarr Punk, creator of Pure Steam Here are some things I tell people when they ask me how to approach the business side of game design. 1. Assess Yourself, Fill The Gaps Assess your strengths and weaknesses. Find people to fill your skill gaps. I recruited a mixture of friends, acquaintances, and strangers to […]