Body language helps tell the story. It paints the picture in your mind’s eye about the non-verbals occurring in a scene alongside the five senses. Also in this issue: 5 Non-Epic Prophecies and 7 Ways on How to Run a Treasure Hunt.
By B’omarr Punk, creator of Pure Steam Here are some things I tell people when they ask me how to approach the business side of game design. 1. Assess Yourself, Fill The Gaps Assess your strengths and weaknesses. Find people to fill your skill gaps. I recruited a mixture of friends, acquaintances, and strangers to […]
While this great slideshow from Ian Lurie won’t help you become a better GM (or will it?), you will learn about marketing and business. I’m posting this in case you needed even more reasons to play => it’ll help you become more business savvy! Everything I needed to know about marketing I learned playing Dungeons […]
Interested in movies for game master and RPG inspiration? Today you’re in luck! Below is a list of movies submitted by RPT readers as perfect for GMs to watch and get ideas from. The List: RPG Movies For Game Masters 11:14 13 Ghosts 13th Warrior Must-watches for any viking campaign. Gritty combat with pseudo-fantasy elements. […]
By Jesse C Cohoon You probably know your hometown well. Its streets, landmarks, people. So why not use it as an adventure location? It’s easy drawing from memory and picturing the details to make descriptions vivid and mapping easy. And there’s a lot of inspiration there to draw from based on your experiences and stories […]