Hierarchy of Evil

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by Malcolm E. Hays Introduction Many GMs have a tough time working out some of the details in a campaign. To be honest, designing a campaign can be a lot of work, especially when you have other things that also occupy your time like school and work. GMs like to put as much detail into […]

Tips from the Trenches

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by Rana Loreus How many times has Murphy visited your gaming session and hurls a few Missiles of Murphy or Power Word: Murphy’s Law at you? GMing is a mind-boggling task – there are NPC’s to keep track off, secret dice rolls to make, complex rules to remember and the power-hungry, partially-insane munchkin power-gamer to […]

Gate 22 Review: The Good, The Bad, The Ugly

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By Silveressa  Today I have the pleasure of reviewing Gate 22, an adventure supplement for the Corporation RPG by Brutal Games. (Also note I am deliberately leaving out specific details of the adventure to not spoil the fun in case any of your players happen to stumble across this review.) Overview Gate 22 is an […]

Gm Interview: Christopher Burdett

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This week we interview Chris, a free flowing GM who enjoys using  a variety of game mechanics, from dice to jenga blocks, to bring his adventures to life. Please introduce yourself Your name: Christopher Burdett – Not the same one that does art for WotC, however. Do you have a blog, website or campaign wiki? I […]

Role-Playing Games and Kids

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By Katrina Middelburg-Creswell High school teacher and RPG club organizer in the Netherlands There seem to be two sides to questions about role-playing games and kids. The first one is more about parents – how do you convince them that RPGs are a fun, engaging hobby rather than a life-sucking obsession? The second point is a […]

Crimson Dawn Adventure Synopsis #21

 by Silveressa “In light of this whole zombie plague I’m thinking they’re going to have to redefine R.I.P to Rise in Putrescence.” –Riley, recalling the usual gravestone markings. “How about Rot In Pieces?” –Jessy, proving acronyms can mean whatever the reader intends. Adventure #21 A cold wind buffets the vehicles as the hiss of static […]