RPT – 5 Room Dungeon Contest Entries

You can find all the entries posted to date at the 5 Room Dungeons web page. RPG Downloads File downloads related to various links frompast Roleplaying Tips issues. Supplemental Issues Supplemental Issue #22 – Making Magic Items Interesting Supplemental Issue #21 – RPG Advocacy Supplemental Issue #20 – Over-Resting PCs Supplemental Issue #19 – Not […]

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RPT – The Handheld GM

By: Ross Winn As an early user of the notebook computer, in particular a Powerbook, and as an avid gamer I was immediately interested in the possibilities for Game Mastering opened by the notebook. The notebook allowed me to carry all of my notes all the time. It allowed me to roll dice infinitely. Most […]

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RPT# – 5 Room Dungeon Contest Entries

You can find all the entries posted to date at the 5 Room Dungeons web page. RPG Downloads File downloads related to various links frompast Roleplaying Tips issues. Supplemental Issues Supplemental Issue #22 – Making Magic Items Interesting Supplemental Issue #21 – RPG Advocacy Supplemental Issue #20 – Over-Resting PCs Supplemental Issue #19 – Not […]

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RPT – Campaign Journal Example

The Redblade Crier #1 Campaign Journal This is an example of a campaign newsletter based on tips from RPT #159. Highlights of Session #1 – 08NOV99 Bill: Coldour Bob: Jacopo Barney: Skurt Biff: Butch Full attendance! Thank you. Only 1 character “death”. Jacopo’s heroism will not be forgotten..by two people, at the very least! The […]

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Buildings, Establishments & Places You Can Find In Villages, Towns & Cities

Quick Links to Buildings & Places Sections Ceremonial, Commemorative, and Sacred Civic Important People Citizens Construction Death Education, Information, and Culture Entertainment and Recreation Fashion Finance Food, Drink, Intoxicants Government, Infrastructure, and Military Luxury Goods Medical Open Space Residences & Lodging Businesses, Retail, Crafts, Misc Craftsmen Weapons & Armour Guilds Services Mercantile Vendors And Peddlers […]

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September Blog Carnival: Adventure Favourites

Thanks to of Dice & Dragons for hosting last month’s carnival on Celebrations. This month the theme is Adventure Favourites. I don’t know about you, but some adventures stick clearly in my mind years after GMing or playing them. Crazy moments, crushing defeats, and epic finales. I’ve even got a bucket list going of adventures […]

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Rewarding The Game Master – A Simple Framework

The games we play and the people who play them are complex. We cannot simply write a script and have the audience passively follow along, clapping when the applause sign lights up. We play an interactive game in a social environment. Everyone wants a role to play and the ability to affect outcomes. Player agency might come easy to you or not. For me, it’s on the difficult side….

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Intrinsic vs. Extrinsic: The Cause of Your Gaming Woes?

Here’s something key to understand about yourself and your players. People are motivated by some combination and degree of intrinsic and extrinsic factors. Learn what these are for each person in your group to better tailor your game rewards. Rewards that fit, like the right key to the right lock, help your game become a satisfying campaign.

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RPT#213 – Paranoia: Shattering The Trust Part III: Minor In-Game Events

Paranoia: Shattering The Trust Part III: Minor In-Game Events By: Ross Shingledecker (~Acolyte) Click here to read the Paranoia: Shattering The Trust Part I Click here to read the Paranoia: Shattering The Trust Part II This group of tips refers to small things that will unnerve your players without radically altering your plot or campaign […]

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