Slumbering Tsar Author Reveals Adventure Creation Tips

Slumbering Tsar cover

The Slumbering Tsar Saga just crushed my mailbox. This thing is huge! And epic. Flipping through my thrilling purchase, I had some questions about the mega adventure. So I reached out and asked Tsar author Greg A. Vaughan some questions. As a bonus, I rolled a 20 on my Diplomacy check and he’s shared some […]

Crimson Dawn Adventure Synopsis #22

 by Silveressa It’s been almost 2 months now since I last updated Crimson Dawn, due in part to the hectic schedules of the holidays making time to sit down and write a synopsis (or even run a game) hard to come by. These real life obligations combined with a nasty case of food poisoning; conspired […]

Crimson Dawn Adventure Synopsis #21

 by Silveressa “In light of this whole zombie plague I’m thinking they’re going to have to redefine R.I.P to Rise in Putrescence.” –Riley, recalling the usual gravestone markings. “How about Rot In Pieces?” –Jessy, proving acronyms can mean whatever the reader intends. Adventure #21 A cold wind buffets the vehicles as the hiss of static […]

Kingdom Events For 4 Seasons

Kingdom events

From Michael Garcia Michael recently put these random events tables together with help from the GM Mastery Yahoo! Group. Thanks for letting me put them in RPT Michael! d100 Spring Current Events 01-12 Nothing 13 Alliance Offer 14 Ancient Ruin Discovered 15-20 Banditry 21-25 Border Dispute 26-30 Bumper Crop 31 Charlatan 32-34 Clashes At Sea […]

Crimson Dawn Adventure Synopsis #20

by Silveressa “I can’t help but wonder if this whole undead business is restricted to humans or if it affects animals too.” –Riley, pondering the effects of “the wave.” “You do know humans are just another animal in the grand scheme of evolution right? –Renee, showing off her intellect yet again. “Ssh! Not so loud, […]

How to Keep Your Story and Campaign Consistent

Keep your stories consistent

In RPT#522, Tristan made this reader tip request: Hi Johnn, I am new to being a GM and have only been running a D&D campaign for about 6 weeks now. I’m a high schooler and have convinced some friends who have never played before to play. Due to schoolwork and activities it is hard to […]

Crimson Dawn Adventure Synopsis #19

by Silveressa “Thomas Baker? An interesting name for a Bakery store owner.” –Heather, musing over their new acquaintances name. “Back in the day it was common for people to have last names based on their profession. Smith would be a blacksmith, Carpenter a woodworker, and so forth. –Renee, showing off her intellect. “If that’s true, […]

Crimson Dawn Adventure Synopsis #18

by Silveressa “What made you think all these naked dummies were zombies?” –Renee, still amazed at Jessy’s lack of control. “Because normal people don’t stand around naked in the rain? –Jessy, displaying his “common sense.” Adventure #18 At the back of the clothing store Renee spends a good 5 minutes furiously trying to kick in […]

Crimson Dawn Adventure Synopsis #17

by Silveressa While later then planned due to Hurricane Irene laying waste to Vermont, and slightly shorter due to a lot of the session time taken up by the characters trying to formulate plans in game on how to deal with a few situations, I present you with the next installment of: Crimson Dawn “Do ya […]

Crimson Dawn Adventure Synopsis #16

by Silveressa This synopsis is the beginning of the second installment of my Darkest of Winters campaign, under the new name “Crimson Dawn.” Now summer is drawing to a close and free time is more abundant I’ll be resuming my campaign synopsis updates on bi-weekly basis, and will return to a weekly basis as fall […]

Adventure Design Tip: How Do You use Chekhov’s Gun in Gaming?

Chekovs Gun

From Ben Scerri The literary principal of Chekhov’s Gun has been around since the late 19th century and has influenced every aspect of storytelling culture. However, in my experience, it has failed to fully affect gaming and the stories game masters tell. This might be due to the reactive essence of good gaming (i.e. the […]

What is a Campaign?

What is a campaign?

In RPT#519 Cunning Cohorts Build Character: Four GM Tips I pondered about what a campaign actually is. I see the term used ubiquitously, and the RPG community seems to know what’s being talking about when someone uses the word. However, as I thought about a definition, I realized there are many variances and parts tricky […]

How to Create Blockbuster Box Office Hits with Your Players – Every Adventure

Hollywood GMing

Applying the Hollywood Formula to RPG Storylines By Brad Allen I’ve been GMing for many years but only recently tried to enhance my pacing and story-writing skills. For a long time my games suffered from frequent lulls and anti-climaxes, but no longer. A year or so ago, I did some research on plot structure and […]

Designing A Successful Modern Horror Campaign

Horror RPG Campaign

By Jeremy Brown Preparing a Modern Horror Campaign 1. Put a Hovering Menace in the Background This menace should be supremely powerful, old, mysterious, and preferably close to invulnerable at the beginning of the campaign. It’s best to use original ancient evils. Using another ho hum vampire just doesn’t stir the blood of most role […]

Choosing a Setting

girl_thinking

by Delphine T. Lynx Please be aware that, while the article below is relevant to gaming in general, its initial target audience was those interested in MUDs, or Multi-User Domains – text games played via computer. Therefore certain aspects may not be applicable to classic roleplaying games, but the theory behind the essay is. Choosing a […]

Time Travel Tips From RPT Readers

Time Travel RPG Tips

RPT readers had a few things to say about the recent Time Travel Tips. Here is their great advice and ideas. Five Other Options To Limit PCs And Problems From Lee Barklam Hi Johnn, As ever, I voraciously consume your bulletins but only rarely contribute. However, time travel is a subject close to my heart […]