Remedies For GM Burn-Out

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by The Roleplaying Tips Community Lots of great tips from subscribers in this Flash Back Friday submission,covering everything from being sick of gaming to having writer’s block. I hope the cure for you lies herein! Note on Navigation: To quickly move between readers’ emails, use your application’s Find or Search feature and look for @@@@@@. I have purposely […]

How to Create a Bureaucracy

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By Gareth Hodges The Aaargh factor Technically, a bureaucracy is designed to help a government or large group deliver services in a timely, efficient and effective manner. Traditionally however, they are viewed as mockeries that frustrate, delay and ultimately fail to produce results. The first step in creating a bureaucratic system for your gaming world […]

Drama Doubloons

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by Lord Skudley Drama Doubloons {DD} will be awarded to any Character who commits a selfless act or brave deed that can only be called Heroic. Likewise Drama Doubloons can be offered to an evil aligned character that performs a particularly vile act. They can be used at the player’s discretion to perform amazing, often […]

Hierarchy of Evil

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by Malcolm E. Hays Introduction Many GMs have a tough time working out some of the details in a campaign. To be honest, designing a campaign can be a lot of work, especially when you have other things that also occupy your time like school and work. GMs like to put as much detail into […]

Tips from the Trenches

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by Rana Loreus How many times has Murphy visited your gaming session and hurls a few Missiles of Murphy or Power Word: Murphy’s Law at you? GMing is a mind-boggling task – there are NPC’s to keep track off, secret dice rolls to make, complex rules to remember and the power-hungry, partially-insane munchkin power-gamer to […]