Masks, the good, the bad, and the ugly

masks

By Silveressa Today I have the opportunity to review Masks, a system neutral RPG supplement written by the authors of gnomestew.com. Overview Masks is perhaps best described as a “must have addition to any GM’s tool kit.” Contained within is 1000 NPCs, categorized by genre, skill set, trait, disposition towards party etc. (The book marking […]

Gate 22 Review: The Good, The Bad, The Ugly

gate22

By Silveressa  Today I have the pleasure of reviewing Gate 22, an adventure supplement for the Corporation RPG by Brutal Games. (Also note I am deliberately leaving out specific details of the adventure to not spoil the fun in case any of your players happen to stumble across this review.) Overview Gate 22 is an […]

Review: How to be a Great GM

howtogm

By Silveressa Today I have the opportunity to review the e-book How to be a Great GM, by Avalon games, an easy to follow 26 page guide that makes a great addition to any GM’s tool kit. Overview Like the title says, the book offers some solid system neutral GMing advice, (especially to those new […]

Dragon Age Tabletop: A Tale of Two Parties

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by Hannah Lipsky If there existed one gaming system that worked for every gaming group, then every gaming group would play it. Since no such system has yet been found, it’s not surprising that two very different gaming groups had drastically different reactions to the Dragon Age tabletop game by Green Ronin. One group absolutely […]

Sorcery & Super Science Review

Sorcery & Super Science Review

By Patrick Irwin Introduction This review will follow the material covered in the Sorcery and Super Science rulebook step by step, giving an overview of each section before closing with an overall look at the manual. Section 1: Cover and Intro All the usual RPG basics are covered here; a rousing description of the game […]