How To Turn A Haunted House Into An NPC

Haunted House NPC

From the GMMastery Yahoo Group A GM asked for help making a haunted house become an interesting NPC. Lots of ideas poured into the thread, which I thought I’d highlight here. I fully support giving locations personality. And as you’ll see below, creative GMs can also make places interactive and dramatic. The Initial Request From […]

Monster Features and Terrain Game Changers

Cannon

By Ben Scerri Monster Features: The Premise Monsters in RPGs have had a long history of special abilities that add additional cool tidbits to encounters. For example, a dragon’s fiery breath and a rust monster’s corruption of metallic objects. However, seldom do they have attributes that cause players to think outside the box or that […]

Turn Terrain Into A Monster

Swamp Terrain

From Mark of the Pixie Sometimes I will stat up a terrain (i.e. the swamp of nightmare) as a monster to make travel interesting. Over the hours, days or weeks it will harass the PCs with its attacks (swarms of insects, thorns) and use its special abilities against them (bog pits, gas fires, nightmares, paranoia). […]