Eight Tips For Using Real World Locations In Your Games

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By Jesse C Cohoon You probably know your hometown well. Its streets, landmarks, people. So why not use it as an adventure location? It’s easy drawing from memory and picturing the details to make descriptions vivid and mapping easy. And there’s a lot of inspiration there to draw from based on your experiences and stories […]

How to Create a Bureaucracy

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By Gareth Hodges The Aaargh factor Technically, a bureaucracy is designed to help a government or large group deliver services in a timely, efficient and effective manner. Traditionally however, they are viewed as mockeries that frustrate, delay and ultimately fail to produce results. The first step in creating a bureaucratic system for your gaming world […]

Kingdom Events For 4 Seasons

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From Michael Garcia Michael recently put these random events tables together with help from the GM Mastery Yahoo! Group. Thanks for letting me put them in RPT Michael! d100 Spring Current Events 01-12 Nothing 13 Alliance Offer 14 Ancient Ruin Discovered 15-20 Banditry 21-25 Border Dispute 26-30 Bumper Crop 31 Charlatan 32-34 Clashes At Sea […]

Weapons Permits

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By Ralf Kruytzer This article deals with the questions, Why are there weapon permits in my Fantasy Medieval World? Why are there restrictions on wearing weapons? How the heck did our DM got that goofy idea? (As some players might ask themselves). This article tries to help the DM (or GM) to sell such an […]

GM Tip Request – How Do You Track All the Details of a Living World?

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O Wise Sage of the Northern Hemisphere, I come to you with an all-consuming question and have emptied my cup and am eager to learn. There’s a world that’s been created and lovingly populated with all manner of things. There are continents with plate tectonics and zones of subduction and hotspots and rift valleys. There […]