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Great seeds, but just like a botanical seed catalogue, it would be great to have the option of having some “order” (or maybe “relevance” is a better word).
I don’t mean categories, as this is too rigid, but how about TAGS?
Make/gather a list of possible tags (with fairly broad names like “entrapment”, “magical”, “intrigue”… 10-20 at most so that it doesn’t fill the whole screen)and apply them (maybe crowd source the task?) to each of the 650 seeds.
Then provide the tag list as a series of check-boxes in the generator interface. Electing to check NONE will return the current result, ie. a completely random selection of ‘n’ seeds.
Good comment Gerald. I was batting this idea around with Mike Bourke of CampaignMastery.com. The challenge is the time it would take to create a taxonomy and tag all the entries – time I do not have this year.
We thought a wiki might work where gamers could help us tag the hooks….
In issue 500 you mention that “All  entries will be available for download soon.” Are they? If so where can I find them?
Never mind I found it (accidently) you might want to put a link to it somewhere noticeable.
This is just awesome. I might have to try quite a few of these with my players!
[...] you’d rather have a smaller list to delve into, be sure to check out the City Encounter Generator on the Roleplaying Tips website. There you can hit a button and bring up between one and ten random [...]
[...] the City Encounter Generator is perfect for generating seeds for your [...]
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