 | |
Roleplaying Tips Weekly E-Zine Issue #168
Two Guest Articles: Valentines For Your Valentine & Ritual Sacrifice
Contents:
Readers' Tips Summarized
- The Price Of Labour
- The Cthulhu Search Engine
- Random Weather Excel Sheet
- Using The "Song of Ice and Fire" Series For Gaming
- Does Yelling Work?
- Campaign Zine Examples
Return to
Contents
A Brief Word From Johnn
D&D Module Nearly Fini
I'm just about finished a second-round edit of my first D&D
module, which I've co-written with Jared Hunt. It's an
action adventure and should be quite entertaining to play.
Plus, we've fooled around with the standard module format a
bit, based on feedback I requested from you in a previous
Tips Issue, to make it easier to GM. I've also added GM
advice sections and other goodies.
We approached the project from a perspective of "how can we
help GMs be more successful and have more fun at the game?"
Hopefully we've supplied a few pieces of this puzzle with
this module. It should be available in eBook format at
RPGNow.com in the near future!
I'm GMing Again
I'm finally setting my butt behind the screen again after
too long a time away. Day job projects, this ezine, and
personal commitments had me too busy in 2002 to keep up with
regular gaming. Sheesh. I'm taking a KISS approach this time
'round, as I'm still a little too busy for in-depth
planning. I'll let you know how it goes and what I learn!
Cheers,
Johnn Four
johnn@roleplayingtips.com
Return to
Contents
Attention Game Publishers & Companies: THIS SPACE FOR RENT
Do you have a gaming-relating product that you'd like to
tell 13,000 Game Masters about? Put your information and
links here! The GM subscribers to this ezine have been very
supportive of advertisers in the past and are open to
learning more about your products, especially if they're
useful to roleplayers. Contact me for rate information or if
you have any questions.
johnn@roleplayingtips.com
Return to
Contents
Valentines For Your Valentine
A Guest Article By Rebecca Laffar-Smith
rebecca @ outlanda.com
http://www.outlanda.com
I am proud to release this wonderful mail order catalogue of
gifts for your loved one. All items are priced at special
rates much cheaper than you could ever buy them elsewhere
and many of the items available are very rare. Your loved
one will treasure any gift you give but especially something
chosen from the "Valentines For Your Valentine" catalogue.
- Philter of Love
Does the love of your life not return your affection? Are
they too involved with other things to attend you as you
deserve? Just by consuming this tasty philter by fair means
or foul your valentine can be enamored and finally realize
their love and devotion to you.
- Leucrotta Antidote
For those little accidents or bad mistakes when using the
Philter of Love, or if you wish to avoid the philter's
effects, this antidote made from the saliva of the Leucrotta
will quickly cure away your worries. No more affects from
those love potions.
- Potion of Vitality
No married couple or warrior with time off should be without
one or six of these potions of Vitality. To revitalize your
love life after the affects of time, sleeplessness, or
exhaustion, or just for those times when things are just not
looking up.
- Ring of Human Influence
Even the most deformed and hideous human can pick up with
this small trinket. You'll become the wonder of anyone's
life and the most charismatic among all.
- Aurumvorax Fur Coat
Your significant other will love you for this gloriously
fine fur coat. Valued at 20,000 gold pieces, it is strong
and durable as well as having beauty unsurpassed by any
other garment. An added bonus, the wearer also receives
great benefits against magic and mundane fire while using
this garment as protection against attacks.
- Aurumvorax Decorations
Carved from the teeth and claws of an Aurumvorax, these fine
decorations, trinkets, and jewelery are valued at 1 gold
piece each and will be highly treasured by any loved one.
- Fire Lizard Eggs
Painted in uniquely beautiful colors, these fire lizard eggs
are valued at 5,000 gold pieces. Many of them eventually
hatch producing fire lizard hatchlings. Raise hatchlings as
pets or sell them for 7,500 gold pieces. Fire lizards also
aid in the protection against dragons.
- Lizard Man Scale Armour
Valued at 1,500 gold pieces, your beloved adventurer will
adore and treasure this finely crafted Lizard Man Scale
Armour. Provides full body protection and is smooth and easy
to move in.
- Crocodile Hide Boots
Made from the tough leathery hide of crocodiles, these boots
are very good in all conditions and are the height of fine
fashion.
- Crocodile Hide Gloves
Matched perfectly with the boots, these gloves are crafted
from the softer but still strong hide of crocodiles. They
are the perfect addition to any fashionable person's
collection.
- Giant Crab And Crayfish Meat
A delicacy, the fine meat of these crustaceans provide a
succulent and filling meal. Perfect when added with salad or
in soup.
- Crabman Artifacts
Crafted by the fine craftsmen of the Crabman community,
these include seaweed weavings, driftwood carvings, and
seashell ornaments. All are exquisitely hand crafted and
beautiful, timeless pieces.
- Couatl Feather Hats
Styled with the soft, fine, colorful feathers of the Couatl,
these gorgeous hats are the entire rave in the places of
high fashion.
- Cockatrice Feather Quills
Wizards the world over often pledge hours of their lives
searching for fine Cockatrice Feather Quills with which to
pen their magical works. If you buy one for your beloved
magic user those hours can be better spent in your arms.
- Cave Fisher Rope
Thin and very strong, this rope is finely crafted from the
filaments of cave fishers. It is nearly invisible and is
perfect when one wants to leave little trace of their
movements. Perfect for those loved ones in less lawful
professions or those who require stealth.
- Cave Fisher Gel
A substance that can be applied to boots and gloves, it
increases traction for climbing and some reports tell of it
actually allowing wearers to climb flat walls or ceilings.
Any significant other will truly appreciate such a gift,
especially in those times of need.
- Ivory Tusk Ornaments
Beautiful decorations to enhance any home or office worth
600 gold pieces each and can be carved to any requested
shape by our expert craftsmen.
- Robe Of Scintillating Colors
Any intelligent man or woman will just adore this wondrous
robe of scintillating colors. Its flowing gentle softness
and array of rainbow colors dazzle the eye. The Robe of
Scintillating Colors is a must for any fashion admirer and
definitely a necessity in the closets of those with an
intelligent mind.
- Eyes Of Charming
These contact lenses can be tinted any color you like. Made
from exquisite crystal and designed with the help of magic
they can charm any beholder. When wearing these lovely Eyes
of Charming lenses you just look into the eyes of those you
love and they will love you all the more.
- Stone Of Good Luck
Every person can use this powerful stone of Good luck. It
does just as its name would have you assume, enhancing the
bearer's good luck dramatically. If your loved one is going
away on another adventure you will surely want to help their
chances of returning to you with one of these Stones.
* This catalogue and the items and prices represented are
completely fictional, no orders will be taken, no coins
exchanged and all uses are in-character. Please don't
attempt to use any of these items or similar products
without experience in such areas, and kids, don't try this
at home.
Return to
Contents
Ritual Sacrifice
A Guest Article By Rebecca Laffar-Smith
rebecca @ outlanda.com
http://www.outlanda.com
Across this world, and throughout time, sacrifice has been a
sacred religious practice. A number of religions, in part or
whole, believed that sacrificing food, animals, and even
humans to their chosen deity would appease their God/dess
for any number of reasons. These sacrifices were completed
in a variety of ways and each were thought to achieve any
number of purposes. In a roleplaying world, we are left with
a very open playing field in which to create all sorts of
unique and entertaining contributions to the game.
- For Players: What Can You Get Out Of It?
The concept of choosing a religion for your character in a
role playing game is very common. Of course, every character
can worship a chosen deity, not just the devout Clerics and
Paladins, and doing so adds another dimension to the
character's background and personality. But it is rarely
considered what following the teachings of a chosen God/dess
or Pantheon could really mean and what aspects could be
included in the game to enhance the storylines.
Following are just a few concepts and ideas to get you
thinking of the multitude of variances one could consider in
just this single area of religious worship:
- Show your love and devotion to your chosen deity by
offering regular sacrifices of animals, birds, food, drink,
floral arrangements or some other fruit of your labor. Offer
grain or other fruit and vegetables for a return of fine
harvest. Sacrifice milk to increase your own yield. Or give
your deity eggs for improved fertility.
- Prove your dedication to your deity's cause by
sacrificing your meals and abstaining from food for a
defined period of time. This has the added bonus of
suffering for your religion, which would allow you to raise
your awareness closer to realms in which your holy one
resides.
- Offer a burnt offering to appease an angered God/dess.
This could be animal or plant, depending on your PC's
beliefs, and is one of the fastest ways to return to favor.
- Dedicate each kill you make with your chosen weapon to
your Creator. Doing this is sure to put you in the good
graces of your Creator and might even allow you added
advantages such as renewed spirit, life, or perhaps a truer
aim.
- Presenting a sexually desirable pure virgin to your
God/dess could improve your own situation and would surely
be a very appreciated gift to show your piety.
- Choose an honorable death as a warrior who dies in
battle or offer oneself as the sacrifice in a major ritual
to reap the true benefits of your faith and devotion in the
afterlife.
- Perhaps your character was born and raised in the
knowledge that they would one day be a gift to the chosen
God/dess. As such, they remain pure and wholesome towards
the religion of your character's choice and willing--or
perhaps not so willing--to go under the blade when your
character's time comes.
- Leave a part of every meal for your higher power, or
grace the soils with edible goods in the hopes of having a
plentiful return.
- Appease your blood thirsty God/dess with gruesome
sacrifices by taking a sharp blade to a human, humanoid, or
monster upon the altar or burning them in a purifying holy
fire.
These ideas can be just the beginning. Consider also other
forms of worship or expand on the ideas already mentioned
here.
- For Dungeon Masters: Taking Sacrifice To The Next Level
As a dungeon master, the concept of ritual sacrifice can be
taken even further. Having read how a player could
incorporate these ideas into their own characters, use any
of the above concepts in addition to your own to enhance
your NPCs.
Also consider the following:
- Have a contest of religion where two or more opposing
temples make sacrifices to their chosen Lords in the hopes
of proving which is the true deity.
- Have a community leader call for all first-born sons (or
something like this) to be sacrificed in some way, to
restore the God/dess/es favor to the community or its
leader.
- A local cult is tossing innocents into a nearby volcano
on the belief that feeding the volcano (and thus the
God/dess), appeases the Creator and prevents earthquakes or
eruptions.
- Ancient scriptures might be found telling of rituals that
actually worked to bring the God/dess before their
worshippers or of miracles of victims surviving or returning
to life after sacrificing themselves.
- A regular festival where a part of the year's harvest is
given to the God/dess in thanks and in the hopes of an even
more successful harvest next year.
- Strange illnesses falling upon a village, yet those of a
particular religion are being spared for some mysterious,
perhaps miraculous, reason.
- Miraculous healings and visions of the future coming
after great sacrificial events, sometimes experienced by a
multitude of worshippers and other times by individuals.
- Sacrificed dead rising and attempting to retaliate for
their cruel fates.
- The livelihoods of farmers and other land workers
threatened by strange cattle disappearances and mutilations.
- Mass murder and religious warfare waged upon entire
cultures, brought about by a follower believing he hears his
deity' word or is doing his God/dess/es work.
Now we begin to see how one could really use sacrifice and
other religious techniques to enhance parts of your game. We
also realize that not just those already known to be
religious fanatics can use these techniques. Anyone in your
game might follow a God/dess in one form or another. In
fact, I would probably not be to far off if I said that very
few people would not follow a God/dess in one form or
another.
There is a great well of inspiration to be drawn from
historical accounts and I now leave it up to your own
creativity to devise a way to incorporate sacrificial
offerings into your next game.
Return to
Contents
Shameless Self Promotion
The Amazing Roleplaying Tips Archives CD
The Tips Archives CD holds a stupendous 1648 tips, in HTML
and plain text format, from the first 150 issues of
Roleplaying Tips Weekly:
- Sorted into 15 categories
- Sorted into 105 Topics
- Sorted by 9 Types
- Sorted by Author
- In PDF format
- In print-friendly format
- In original, plain text flavour
- Sorted by Issue #
Find the advice you need fast, thin out your overflowing
Inbox, fill out the holes in your archives, and help support
Roleplaying Tips Weekly all at the same time.
"When you advertised the CDRom in the recent issue, I had to
check it out. And you had me at "Buy It Now!" I was planning
on just downloading the free archives, but then after
consideration, I decided that your work was worth paying
for, especially considering the sort-ability and all the
extras. Thank you for all the effort of creating this disc
and your Tips.
-- Robert FV robtfv @ yahoo.com"
"I just received the CDROM today...It works perfectly fine
under Mac OS X."
-- Benjamin S.
Readers' Tips Of The Week:
- The Price Of Labour
From: Ashley H. & Members of the GM Mastery List
Here's a suggestion for spicing up merchant encounters:
The PCs walk into the shop of the most widely praised smith
in the land, and slap down money for goods. The smith waves
it away, and with a solemn wink says that he wants something
else. But what he wants, well, that's something completely
strange, something one would think no one could give away.
There's a contract involved--there always is. The PCs sign
it, thinking either that they've won something for nothing
from a mad smith, or that whatever they've just sold or
promised to do isn't worth as much as what they've just
gotten. What's the price?
Some suggestions:
- A day's worth of luck
- The heart's fire
- The last breath of a vampire
- The sixth finger of a sylph
- Their soul (Always a favorite)
- Their dexterity
- Their voice
- A week's worth of sleep
- Their peace
- Their death
- Their passage to heaven
- Their nightmares
- Their good dreams
- Their firstborn child
- Their grandfather's spirit
- Their mother's last whisper
- The scales from the wings of a demon
- Fingers or thumbs (How are they going to wield that nice new sword?)
- Their eyeteeth
- A year of their life (Which one is up to you ;)
- Their sense of smell
- The smith's pain
[Request from Johnn: do you have any suggestions to add to
this list? I think it's a neat idea! johnn@roleplayingtips.com]
- The Cthulhu Search Engine
http://www.cthuugle.com/
Return to
Contents
- Random Weather Excel Sheet
From: Chris Adams
Hey, Johnn!
First off, thanks for such a great ezine. I can't tell
you how much I get out of every issue to apply to the
campaign I DM. I thought it was time I give something
back. :)
In Issue #128, you had a reader's tip about weather and
utilizing the Farmer's Almanac. I'd like to do that one
better! I put together an Excel spreadsheet that creates
random weather. The great thing about this spreadsheet (if I
do say so myself) is that it takes "trends" into
consideration when determining the high and low temperatures
of the day, as well as precipitation and wind speeds.
I created the spreadsheet for my own campaign, which is run
in a temperate area not entirely unlike southern New England
in the US. So the weather generated for each month of the
year reflects that. If someone wants to alter the ranges to
make it more desert-like, or arctic-like, that can be done
on the second worksheet. The moon phases have to be altered
manually based on user preference. :)
Your readers are welcome to download the file at:
http://www.crystalair.com/dnd/weather.htm
Thanks again for a great ezine!
Return to
Contents
- Using The "Song of Ice and Fire" Series For Gaming
From: Chris Youngblood
I noticed someone pointed out in your ezine that Lord of the
Rings is used an awful lot as a game/world building
resource. And, as he also pointed out, with the resurgence
of the stories and materials in popular culture, things
might get a bit repetitive or boring.
He's right about that. I have since stopped using LoTR for
the majority of information in my world and have switched
over to George R.R. Martin's "Song of Ice and Fire" series.
The three books he has put out so far are incredibly rich in
detail, religions, culture, and so on, and I have had
enormous success in drawing upon it as a resource. I highly
recommend it as a read, and I highly recommend it as a
gaming resource.
I've done a couple different versions of Martin's world so
far. One is a blatant copy of the game world, down to the
noble houses, map, events, and political standings. That one
was, for obvious reasons, the easiest to work with. :)
When I started working on the more elaborate alternate
versions of the campaign, I went to the expense of buying a
second copy of the books and marking passages or sentences,
taking notes in the margins, etc. I also have the advantage
of working at a copy store, so I can get as many copies of
materials I need, and this came in handy with the world map
itself.
I wrote down all of the characters' names according to
whether they were important or secondary characters. Of
course, this list changed extensively as the books went on,
and the characters you thought were "important" rapidly
moved to the "secondary" category (I also checked out the
Milenix web site you mentioned a while back, and the MyInfo
program has helped with this enormously :).
I also made some rather detailed notes in the MyInfo program
regarding the Houses, the careers and classes of the people,
the factions and political groupings, and so on.
Hope someone gets as much enjoyment out of using this
material as I do.
Return to
Contents
- Does Yelling Work?
From: Anthony M.
Just figured I'd write in and give a bit of a tip from my
experience. I'm currently a player in a group of 7 other
players and one DM. Things can get a bit crazy at times with
such a large group and combat can tend to drag on when
you've got 7 other people who have to take turns and then a
horde of monsters who have 3 or 5 attacks each!
I've played with this group for about a year now. We've been
under a couple of different DMs and had a smaller group
originally. Right now the problem we're having is that when
it's someone's turn in combat other players start trying to
give them advice or drop subtle hints as to what that player
should do.
As a player myself I think this is ridiculous! Your action
during a round represents 6 seconds of time in the game in
which you can move, attack, cast a spell, etc. There is not
enough time for three other people to all argue back and
forth as to what YOU should do with YOUR character.
Unfortunately, our DM sometimes says something and other
times doesn't, and he doesn't always catch people trying to
whisper or make hand signals or mouth something across the
table.
Finally, the other day when it happened again with more than
one person trying to tell another player what they should do
on their turn, I just banged my fists on the table and
shouted "ENOUGH! Let people make their own moves!" It shut
everyone up. I'm also going to post in our private forums
about the issue and maybe people will start behaving.
Sometimes you've gotta rule with an iron hand. I can't wait
for my turn at DM this summer. I'm still waiting for my Jr.
DM's badge though. :)
[Comment from Johnn: Thanks for the info Anthony. While I
wouldn't advise yelling as a standard operating procedure, I
can see how a group needs a shock reminder for quiet and
player respect from time to time--especially a large group--
as excitement builds, chatter gets louder, and distractions
increase.]
Return to
Contents
- Campaign Zine Examples
From: Darien P.
One of your articles talked about campaign zines. This is
something we do in our campaign, and since you asked for
examples, here are a couple of zines in PDF format.
http://www.roleplayingtips.com/downloads/cc4-39.pdf (111k)
http://www.roleplayingtips.com/downloads/cc4-45.pdf (113k)
In my campaign, I have started farming out the session
summaries to players on a rotating basis. The one who will
write the session summary is called the "Chronographer."
That player steps up and takes better notes that session in
order to make sure that they get the information needed for
the ChronoCurrents. If that player is in an involved scene
that will preclude note-taking, he just taps a temporary
sub.
We have a copier here, so we make copies of everyone's notes
after the session and pass them to the Chronographer. (One
of our players, who is a note-taking fanatic, dubbed himself
the "Loremaster" with tongue in cheek when this tradition
began, but the name stuck!)
[Comment from Johnn: very cool zines Darien. Got a
great laugh from the "Hubristic Bastard Tests Coke
Emptiness" article!]
Return to Contents
|
|
|