Bradford Allen recently wrote a very popular article for RPT called How to Create Blockbuster Box Office Hits with Your Players – Every Adventure. He advised to present your group a serious setback at the 75% mark of an adventure. This provides perfect pacing to create maximum tension. Will this be the defeat of the [...]
Tag Archives: RPT#525
As Time Passes – How to Game in Micro, Macro and Epic Time
A reader at CampaignMastery.com posed this tricky question to Mike Bourke and me: My campaign recounts the development of a world in constant change. But because things like cities being built, Empires going to war and technologies being developed do not take place within mere days or weeks, I feel it’s only logical for years [...]