To give you a taste of Assassin’s Amulet, my upcoming new book for game masters, here is a very brief excerpt from the GM Advice chapter. Many GMs struggle with running killer NPCs. One big goal of the book is to arm you with enough actionable advice that you’ll scare the crap out of your [...]
How To Turn A Haunted House Into An NPC
From the GMMastery Yahoo Group A GM asked for help making a haunted house become an interesting NPC. Lots of ideas poured into the thread, which I thought I’d highlight here. I fully support giving locations personality. And as you’ll see below, creative GMs can also make places interactive and dramatic. The Initial Request From [...]
Reader Tips: Game World Management
We pick up where we left off in RPT#526, with more tips from readers about how to develop and manage game world details. A reader named Beleaguered in South Africa asked for help managing the details of his extensive game world. Here’s how GMs responded: From Blair Giles I recently started a new 4e D&D [...]