Roleplaying Tips Newsletter #1172 Brief Word From Johnn A couple of quick notes before we dive into today’s tips on how to prepare for game sessions faster. I was a guest recently on the Geezers of the Game podcast. We talk about my crazy origin story with RPGs amongst many other things. You can listen […]
Continue readingRoleplaying Tips Newsletter #1161 How do you make your next combat fast and exciting effective 3 Round Combat Plans? And what are we supposed to do in each round? What is our strategy here? That’s what I show you in today’s tips, which are taken from my brand new Faster Combat 5E course launching this […]
Continue readingHow Would You Like to Run Combats inHalf the Time that Tell Twice the Story?My Wizard of Combat Online Programfor Tabletop RPG Game Masters Shows You Exactly How toDesign and Run Epic Combats that Take Half the TimeWhile You Fill Them to the Brim With Amazing Storytelling.For Any Game System(D&D, Pathfinder, Fate, Savage Worlds, OSR, Dungeon […]
Continue readingRoleplaying Tips Newsletter #1149 How do you make your next combat fast and exciting effective 3 Round Combat Plans? And what are we supposed to do in each round? What is our strategy here? That’s what I show you in today’s tips, which are taken from my brand new Faster Combat 5E course launching this […]
Continue readingThank you for investing in the Faster Combat course. You now have lifetime access. My goal is to show you how to become a Wizard of Combat and design, build, and improve clever combats that run twice as fast that’ll knock your players’ dice off. I will be sending you emails in about two hours […]
Continue readingRoleplaying Tips Newsletter #1137 RPT GM Iron-D&D asks what 3 Round Combat Plans are, which I mentioned in a recent email titled My Secret For Effectively Building Epic Adventures. 3 Round Combat Plans were introduced in my course Faster Combat. It’s been mentioned by others online, and I do not think I invented it. But […]
Continue readingFrom Kurt “Telas” Schneider Roleplaying Tips Newsletter #0303 A Brief Word From Johnn Speeding Up Combat Some of the tips in this week’s issue appeared in shorter form in #300. http://www.roleplayingtips.com/readissue.php?number=300#R7 Telas had a few more great tips and ideas to add, and since the topic is important, I’m pleased to present this week’s guest […]
Continue readingRoleplaying Tips Newsletter #1079 Last summer I watched a video with a great tip on how to add more story and drama to my melees. I’ve been using this tip for several sessions now, and it’s made a big difference. However, this narrative tactic was tricky for me at first, especially because it’s all improv. […]
Continue readingFrom Johnn Four Roleplaying Tips Newsletter #0331 Interesting Combats With Themed Skirmish Groups – Part 1 Themed skirmish groups are a great way to make combats interesting. Players love it when they encounter new, unexpected, and unusual opponents. Choosing a special theme and building a group of foes around it is also a good way […]
Continue readingRoleplaying Tips Newsletter #0380 A Brief Word From Johnn First Batch Of 5 Room Dungeons Ready For Download Volume one of the 5 Room dungeons contest is now ready for download! If you experience any issues, let me know. Stay tuned for additional volumes. Download (PDF 945KB) – 5 RoomDungeon – Vol01 Caveat Emptor – […]
Continue readingFrom Hannah Lipsky Roleplaying Tips Newsletter #0495 A Brief Word from Johnn New Contest to Celebrate 500 Issues I received many emails for ideas on how to celebrate 500 issues. Thanks very much. A few I’ve noted and will tackle in the future. We seem to be on a roll with contests lately. I just […]
Continue readingFrom Johnn Four and Tony Medeiros Roleplaying Tips Newsletter #0535 A Brief Word from Johnn We Just Launched the World’s First Course for GMs The Faster Combat course for GMs teaches you how to run amazing combats while cutting total combat time in half. I created what I believe is the world’s first online GMing […]
Continue readingFrom Johnn Four and Tony Medeiros Roleplaying Tips Newsletter #0536 A Brief Word From Johnn Cut Your Combat Time In Half – Guaranteed We just launched the world’s first course for GMs. The Faster Combat school teaches you how to run amazing combats while cutting total combat time in half. Aimed at D&D and Pathfinder […]
Continue readingFrom Johnn Four Roleplaying Tips Newsletter #0541 A Brief Word From Johnn New Contest – One Line Combat Descriptions This week’s article inspired a new contest! Full details on how to enter are at the end of the “How To Add More Story To Combat” article in this issue. The short version, in case you […]
Continue readingFrom Johnn Four Roleplaying Tips Newsletter #0545 A Brief Word From Johnn What Game Forums Do You Visit? I took a break for a couple years from gaming forums. I was swamped with the development and launch of Assassin’s Amulet and FasterCombat.com, plus publishing this newsletter. I was also a little burnt out. Now I’m […]
Continue readingFrom Johnn Four Roleplaying Tips Newsletter #0567 A Brief Word From Johnn GMing is part preparation and part performance. And great storytelling and game mastering requires confidence. A couple weeks ago RPT Reader F. asked for help. Her husband suffered a brain injury and now has trouble thinking on his feet during sessions. Reacting to […]
Continue readingOne thing I know I can improve from my side of the table is to play more tactically with the monsters
Continue readingComing soon! In spring 2021 we’ll become Wizards of Combat. I will announce a special offer for this online course for GMs in my Roleplaying Tips Newsletter. How To Make Your CombatsTwice as fast+ How to Make Your Stories Gut-Wrenchingly Glorious at the Same Time!Combats that take too long kill games.A Whole Year of GMing […]
Continue readingFrom Tony Medeiros and Johnn Four Roleplaying Tips Newsletter #0631 A Brief Word From Johnn Dungeon Crawl Classics Is A Classic I had a blast this past weekend playing the DCC RPG for the first time. We adventured through the character funnel, 67: Sailors on the Starless Sea. The flavour of the game is great. […]
Continue readingRoleplaying Tips Newsletter #0657 A Brief Word From Johnn Last Day For This Book Sale How do you get holy water? You boil the hell out of it. Speaking of what’s holy and otherwise, today is your last chance to get the Mythic Gods & Monsters GM how-to guide as Pay What You Want before […]
Continue readingMaster your craft with these in-depth essential game master books, tools, and courses. Campaign LoggerIs your GM alignment is chaotic overwhelmed? How to become the most organized game master you’ve ever been. Track every detail without spending hours on prep time using my online browser app built specifically for game masters.Campaign Logger uses proprietary AutoTagging to […]
Continue readingFrom Johnn Four Roleplaying Tips Newsletter #0528 A Brief Word from Johnn Quick, Vote On My Next Book Cover My next book is called Assassin’s Amulet. It’s a massive resource for Pathfinder, d20 and D&D 3.5 GMs. Assassin’s Amulet is the culmination of hundreds of hours of work from Michael Bourke, Michael K. Tumey and […]
Continue readingBecome a Roleplaying TipsWizard of AdventureAnd Master World Building, Adventure Design, Combat, Roleplaying,and Storytelling With Our Premium Templates, Tools & TutorialsSpecial Beta Pricing in Effect For a Limited TimeHola wonderful game master! You live and breathe RPGs like we do. And we know that preparing for and running campaigns poses a ton of challenges. Today, we’d like […]
Continue readingRoleplaying Tips Newsletter #0760 Cool Idea: Skill Treasures Here’s a simple way to make awesome magic items customised for your players. The idea occurred to me the other day, and I don’t know why I haven’t thought of it before. I’ll outline the recipe in three steps because I loves me my GMing recipes. 🙂 […]
Continue readingRoleplaying Tips Newsletter #0537 A Brief Word From Johnn Download The Complete Text Archives A small Christmas prezzie for you. I’ve updated the zip file of all past Roleplaying Tips newsletter issues in plain text format. It includes Issues #1 – #536. You can get it here: RPT Archives Text. I Owe You Some Tips […]
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