Johnn Four

Author Archives: Johnn Four

3 Ways To Make Life As GM Easier

By Darren Blair Let’s face it. No matter how hard we try there comes a point where reality bogs us down. Last-minute errands, phone tag, burn-out at work or school, and other issues make it harder for GMs to plan and run the game, and it saps player energy and brainpower. So, what’s a good […]

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How Do You GM Great Droids?

In RPT #512 RND(axe) asked for help on running interesting droids in his Star Wars game. I received the following two great responses: Keep Droids Tools From Mark of the Pixie When I run droids, I stay focused on their purpose.  Droids are tools, not characters (helps stop them outshining PCs).  It colours their outlook […]

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GM Interview: Jared

We continue the GM interviews, or should I call it the J interviews? Jared joins Josh, Jenette and Josiah in sharing with us his GMing style. Jared Hunt (www.jaredhunt.ca) Section One: Opportunities What is your biggest GMing stumbling block right now? What could you do to fix that? I think I’ll go with the cliche […]

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Sorcery & Super Science Review

By Patrick Irwin Introduction This review will follow the material covered in the Sorcery and Super Science rulebook step by step, giving an overview of each section before closing with an overall look at the manual. Section 1: Cover and Intro All the usual RPG basics are covered here; a rousing description of the game […]

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Royalty Free Music

I received a spam email the other day for a music sales site, but I noticed upon clicking through there was a link to a royalty free music site. Looks like there are some great sound effects and lots of music titles for session ambiance. No download links that I could see, but it would […]

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