Johnn Four

Author Archives: Johnn Four

RPT#9: Top 7 Tips For Developing The Voice That Wins By Dr. June Johnson

The voice is your most powerful means of communication. How you hear yourself is not necessarily how others hear you. Successful professionals have voices that command attention and move people to action. The following tips will help you to develop the voice of authority. Breathe from the diaphragm — the foundation of effective speech. It […]

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RPT#8: Imaginary Languages Excite the Brain and Add Depth to Your Campaign

Contents Imaginary Languages Excite the Brain and Add Depth to Your Campaign Help Request: Campaign Journals Imaginary Languages Excite the Brain and Add Depth to Your Campaign I remember the first time I played using the “local tongue” of my gaming group. What a great experience. Using foreign and fictional words made me feel like […]

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RPT#7: Save Time & Get More Planning Done Through Campaign Newsletters

I don’t know how I lived without my roleplaying campaign newsletter, “The Redblade Crier”. A newsletter is such a fast and easy way to keep your players motivated and interested, plan out your campaign, organize your next session and add depth to your game world that I heartily recommend every game master immediately start one […]

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RPT#6: Use “In-Character” Feedback To Encourage Roleplaying

Thanks to the intense Politically Correct environment in this city I’ve taken more conflict resolution, active listening, customer service and employee communications courses than you can shake a stick at. There’s one skill I’ve picked up from all this, though, that has truly made a huge difference in the quality of my roleplaying and game […]

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RPT#5: How To Turn Brain Teasers Into Amazing Roleplaying Opportunities

Puzzles are an essential part of roleplaying. Even in groups where puzzle solving is not preferred, the occasional rousing stumper creates some excellent variety. And variety is essential for keeping player interest in your game high. While classic, dungeon-style puzzles are entertaining, my favorites are the ones that: Encourage roleplaying Allow you to roleplay out […]

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RPT#2: The Time Bomb Solution

Johnn Four One of the most destructive events that happens every few game sessions in my campaign is the Time Bomb. A missed or incorrectly interpreted rule, a forgotten fact or just a bad play and everybody realizes a little later that a mistake has occurred. And the mistake has deeply affected events that followed. […]

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