Johnn Four

Author Archives: Johnn Four

Why do you love dungeons?

Dungeons: dark holes in the ground. What’s the attraction? Is it the loving community of hungry monsters? The helpful pits, poison needles, and crushing ceiling tiles? Maybe it’s the pleasant aromas of necrotic flesh, well-groomed creatures, and fresh flowers? I urge you to think about the big picture of each dungeon for a moment during […]

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You Are What Your Dice Eat

Did you know we lose fat by breathing it out? It’s true. I discovered this on my quest to losing 18 pounds (and counting) this year.

The myth is we “burn” fat, or fat lost through diet and exercise breaks up and gets excreted. But scientists discovered awhile ago that’s not how it works.

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Hello, are you listening?

Upon reflection, one of my biggest challenges is listening to the game. I’m not paying enough attention to my players. For example, how many plot hooks did I pick up from my players last session? Zero. The trick to being a happy game master is being present during games. Being in the present. If I’m […]

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The pain of GMing a perfectionist player

An RPT Reader asked for tips on how to deal with a perfectionist player. Someone who “enjoys really thinking out moves and plays to make sure they picked the right one.” The player also has the “classic new player fear of doing it wrong.” “The new player part is not what I’m worried about. I […]

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Encounters Seeds formula part II

In a recent Musing I talked about a formula to create encounter seeds fast: What if? + one source of inspiration = one encounter seed. I also provided three example sources of inspiration: The Monster Manual The News Random Page Finally, I offered bonus points if you connect encounter seeds to each other so your plot […]

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