Interview With Philip Athans

I got on Skype and interviewed Philip Athans last week. We chatted about adventure design, monsters, items, and more. Philip is the author of Writing Monsters and The Guide to Writing Fantasy and Science Fiction. He used to work for Wizards of the Coast and has penned several books over the years and edited dozens.

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Why do you love dungeons?

Dungeons: dark holes in the ground. What’s the attraction? Is it the loving community of hungry monsters? The helpful pits, poison needles, and crushing ceiling tiles? Maybe it’s the pleasant aromas of necrotic flesh, well-groomed creatures, and fresh flowers? I urge you to think about the big picture of each dungeon for a moment during […]

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Creating My First 5 Room Dungeon in Campaign Logger

For my recently started MMO (moderately multi-player offline) campaign I have been looking for a format which eases on my GM workload and still provides an entertaining experience for my potentially changing player and character audience. Luckily, Johnn Four shot me a link to his 5 Room Dungeons which was exactly what I have been looking for.

On top of the format, managing a changing audience that potentially crawls the same dungeon more or less concurrently asked for a tool that allowed fast, easy and effective note-taking while I am moderating the table at the same time. Enter Campaign Logger…

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You Are What Your Dice Eat

Did you know we lose fat by breathing it out? It’s true. I discovered this on my quest to losing 18 pounds (and counting) this year.

The myth is we “burn” fat, or fat lost through diet and exercise breaks up and gets excreted. But scientists discovered awhile ago that’s not how it works.

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