Roleplaying Tips Blog

How To Maintain Game Consistency, While Winging It, For Left-Brain Game Masters, Part I

Roleplaying Tips Newsletter #43 Focus On Tracking Key Information Learn to track only the information that is critical to campaign consistency. If you do this, then any additional information you record or remember is a bonus and you can feel confident about your campaign. Names (NPCs, places, things…) Dates (Current campaign events, historical dates, futuredates […]

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9 Game Master Tips From Valdron Inc.

Roleplaying Tips Newsletter #42 Build Party Chemistry Through Skill Sharing Party chemistry can be built if characters teach each other skills, such as trading martial arts lessons for language classes. Surprise Players Through Misdirection Ask for a character’s score in a totally irrelevant, obscure skill, and you can misdirect player expectations and surprise them. Use […]

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6 More Exciting Ways To Create Tension

Roleplaying Tips Newsletter #34 Dramatic Music Creates Subtle Tension Put on some dramatic music in the background to help build tension. Watch the volume though: shouting over loud music certainly builds tension, but I think the trade-off on communication is not worth it.Heavy Russian classical music suits any genre. And Holst “The Planets” is a […]

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6 Devious Villain Tactics

Roleplaying Tips Newsletter #27 Seize Control With Questions To help a villain gain the advantage in any parley have them ask the questions. He who asks the questions controls the conversation and what comes from it. If possible, the villain should try to begin conversations with a question, which should lead to another question and […]

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8 NPC Parley Tricks

Roleplaying Tips Newsletter #25 Do Not Use Contractions In Greg’s article [see my comments above for the URL] he advises not to use contractions when “speaking in NPC”. It’s more dramatic to say “it is your misfortune”, “do not think to presume” and “you cannot understand my woe” than “it’s”, “don’t” and “can’t”. Great tip! […]

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Multi-Media In Roleplaying: 3 Experiments That Went Very Well

Roleplaying Tips Newsletter #23 Tape Recorder Tape recording sessions is not recommended: the recorder often dampens play with its presence, changing tapes is annoying and the playback is b-o-r-i-n-g.However, I’ve found it extremely helpful to sit around before or after a game session and record the group’s thoughts. I’ve only done this a few times […]

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Seven Tricks to Save Time

From Guardian Roleplaying Tips Newsletter #22 Dice Rolling dice is your enemy. The more time you spend dealing with dice, the less time you can spend planning the critters’ moves, top bad guy’s plans, and dealing with the PCs’ actions. It’s not that you want to roll fewer dice (nothing scares hack’n’slashers like picking up […]

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Ten Tips For Stress-Free Gamemastering

From Kevin Davies Roleplaying Tips Newsletter #20 Like many gamers, when I first entered the hobby, I thought that it was desirable and even necessary to have rules to account for the outcome of every possible Character action or environmental condition. Thick rulebooks were the norm, although roleplay games were typically thin on descriptive and […]

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