Top 6 Ways To More Compelling Encounters

From Da’Vane Roleplaying Tips Newsletter #0011 I believe encounters (some roleplayers also call them “scenes”) are the workhorses of roleplaying. Campaigns are simply the sum total of all the individual encounters that you plan for and play out. So, the theory is, if you make every encounter an exciting, memorable event, you will have a […]

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Use “In-Character” Feedback To Encourage Roleplaying

Roleplaying Tips Newsletter #0006 Thanks to the intense Politically Correct environment in this city I’ve taken more conflict resolution, active listening, customer service and employee communications courses than you can shake a stick at. There’s one skill I’ve picked up from all this, though, that has truly made a huge difference in the quality of […]

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How To Turn Brain Teasers Into Amazing Roleplaying Opportunities

Roleplaying Tips Newsletter #0005 Puzzles are an essential part of roleplaying. Even in groups where puzzle solving is not preferred, the occasional rousing stumper creates some excellent variety. And variety is essential for keeping player interest in your game high. While classic, dungeon-style puzzles are entertaining, my favorites are the ones that: Encourage roleplaying Allow […]

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How To Develop A Compelling Voice

From Johnn Four Roleplaying Tips Newsletter #0003 +1 GM Charisma With A Stronger Voice There are things we can do as GMs to be better storytellers. There’s story structure, like the 5 Room Dungeon, story content like dynamic CombatScapes and 3-Line NPCs, and story presentation like how you deliver your descriptions or answer player questions. […]

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The Time Bomb Solution

From Johnn Four Roleplaying Tips Newsletter #0002 One of the most destructive events that happens every few game sessions in my campaign is the Time Bomb. A missed or incorrectly interpreted rule, a forgotten fact or just a bad play and everybody realizes a little later that a mistake has occurred. And the mistake has […]

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Mapping Dilemma – How To Stop Your Players From Yawning

From Johnn Four Roleplaying Tips Newsletter #0001 I hate to admit it, but because of bad RPG mapping habits I game mastered a “yawner” last night. My number one goal for each and every session is to entertain, and players yawning is a sure sign I’ve missed my mark. While every game master has their […]

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