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How To Create Great Magic Items In Just Three Minutes

Roleplaying Tips Newsletter #531 Busy GMs need help prepping for games faster. And you can create fantastic magic items in just three minutes using my stat block. Magic treasure is critical in most fantasy games because it does so much: Creates campaign balance, especially if combats are often difficult Adds to campaign mood, atmosphere and […]

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Walking the Faction Pyramid, Magic Trinkets, Magic Banking

In RPT#644 I showed you how to use a tool called the Faction Pyramid Technique to create organizations that will drive your plots, adventures, and hexcrawls.

I went beyond the simple goals and structure of an organization and added the unique philosophies, lines, and limits of individual nodes to create specific factions. This time, I'll touch on the nodes with more detail including changes over time, layers within the factions, and character interaction with the organization as a whole and their individual nodes.

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Lessons From The Movies – Alien and Aliens

From Matthew Ipock Roleplaying Tips Newsletter #624 Two of the best horror-sci-fi movies ever made have to be Alien and Aliens. You know, the ones about the space creature that latches onto your head, shoves an egg down your throat that eventually claws out through your chest and becomes a big, blackish-green hunter with acid […]

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Focusing the Spotlight, Story Overlays, Magic Flags

From John Lewis Roleplaying Tips Newsletter #649 We RPG players live for those times when all eyes are on our character. Suddenly we are completely in the moment, feeling a rush of adrenalin and a powerful surge of excitement. We sense the other players’ concentrated attention on what’s occurring. These intense moments, when the spotlight […]

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Dresden Files & Fairy Tales – Adventure Tips For Urban Fantasy Games

From Christopher Sniezak Roleplaying Tips Newsletter #647 I love stories about wizard private eyes, iron druid book shop owners, succubus baristas, and null cleaners. I love modern fantasy or what is also known as Urban Fantasy. To get an Urban Fantasy game, just add fantasy into a modern setting, especially a large city. But sometimes […]

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How to Make a Villain-Based Plot Engine

Roleplaying Tips Newsletter #645 Last Round Stories How to tell evocative stories about each combat round none of your players will ever forget From Tony Medeiros Are your combats so long everyone struggles to remember their pivotal points? With all the dice rolling and number crunching, it’s hard for players to see the bigger picture […]

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How to Create a Critical Path Walkthrough

Roleplaying Tips Newsletter #627 What is a Critical Path Walkthrough? Wikipedia says a critical path is “the longest necessary path through a network of activities.” In game terms, it’s the longest path through your game a player needs to take to complete your game. However, I like to look at it another way: what’s the […]

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Lessons From The Movies: The Princess Bride

From Matthew Ipock Roleplaying Tips Newsletter #625 The Princess Bride has become a great romantic-comedy cult classic. This is because the film has all the necessary ingredients of a great movie: action, comedy, memorable characters and dialogue, and “true love”. Because the movie has these needed ingredients, The Princess Bride can also serve as a […]

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Rhyme Clues For Your Campaign

From Coyote O’Reilly Roleplaying Tips Newsletter #0289 Rhyme Clues For Your Campaign I’m preparing a fantasy-horror Rolemaster game where the characters are stationed in a town full of strange events. For inspiration, I’ve looked to European folklore that arose from superstition and fear of the dark, and Tales from the Brothers Grimm. I’ve explained to […]

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Inspired By Song: Use Song Lyrics To Generate Adventure Ideas

From PJ Cunningham Roleplaying Tips Newsletter #0288 Inspired By Song: Use Song Lyrics To Generate Adventure Ideas One technique I’ve used when generating ideas for a new campaign or adventure is to look for inspiration in song lyrics. In the past, I’ve used songs from Blue Oyster Cult, Led Zeppelin, Warren Zevon, and Tyrannosaurus Rex. […]

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Rebooting Your Campaign – 7 Tips

From Johnn Four Roleplaying Tips Newsletter #0283 Rebooting Your Campaign – 7 Tips Campaigns can suffer from a number of ailments that prevent them from finishing. This is a tragedy because you and your players likely intend to finish the campaigns you start. Each campaign that dies young can eat away at a GM’s confidence […]

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Core Stories In D&D

From Mike Mearls Roleplaying Tips Newsletter #0269 A Brief Word From Johnn The Expeditious Retreat Press Monster Tips Contest It’s contest time again and Expeditious Retreat Press has kindly agreed to sponsor it! Entry is easy; just send in a monster, alien, or critter-related tip: how to build, how to roleplay, tweak tips. combat tips, […]

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12 Steps To An Epic Campaign – Part I

From Mike Bourke Roleplaying Tips Newsletter #0250 A Brief Word From Johnn Happy New Year! Welcome to issue #250 – the first of 2005! I thought Mike’s topic of Epic Campaigns a great one for this week’s article and I hope you find his process useful for your epic campaign crafting. Submission Guidelines Now Online […]

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Story Sparks Part II – More Ways To Begin An Adventure & Bring The PCs Together

From Ian Winterbottom Roleplaying Tips Newsletter #0229 A Brief Word From Johnn The Warlock of Firetop Mountain I recently got the d20 module conversion of the classic Fighting Fantasy Gamebook by Steve Jackson and Ian Livingston. Before I cracked the cover though, I wanted to experience the book again before the module laid open the […]

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Story Sparks Part I – New Ways To Begin An Adventure & Bring The PCs Together

From Ian Winterbottom Roleplaying Tips Newsletter #0227 A Brief Word From Johnn Server Issues This week’s article was delayed a couple of days–my apologies! The mail server has been down since Sunday, but everything is back up now and I’m able to send you this issue. I hope you find the story sparks useful! Contest […]

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Mission-Style Roleplaying – Part II

From Johnn Four Roleplaying Tips Newsletter #0224 A Brief Word From Johnn Vin Diesel Plays D&D Here’s an interview with Vin Diesel where he mentions his D&D hobby. As one of my esteemed co-workers, Colin, said, “Bet no one laughs at him when he says it’s nerd night.” http://www.darkhorizons.com/news04/riddick1.php I saw Chronicles of Riddick on […]

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Mission-Style Roleplaying – Part I

Roleplaying Tips Newsletter #0223 Mission-Style Roleplaying Combat in RPGs is a physical, tangible, visceral thing. In many games, combat stuff takes up 75% or more of a character sheet. When the fighting breaks out, you have concrete numbers, specific skills, exciting attacks, and pages and pages of rules. Damage lets everyone know how much they’ve […]

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4 Tips For Whipping Up Scenarios For Conventions

From Nik Palmer Roleplaying Tips Newsletter #0222 A Brief Word From Johnn Seeking Volunteer Excel Afficionado If you’re a whiz with Excel and have some free time, I’d like to chat with you about whipping up a campaign calender tool. Thanks! Yahoo! Mail Delivery Problems Yahoo! is pretty consistent about _not_ delivering the ezine to […]

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Political Campaign Tips – Part II

From Johnn Four Roleplaying Tips Newsletter #0203 A Brief Word From Johnn Happy New Year Well, it’s great to be writing the ezine again after a three week Christmas break. It’s like returning to an old friend. Happy New Year to you. I hope you find this week’s article of value for your games. Visa, […]

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8 Campaign Starter Tips

From Brian W. M. Roleplaying Tips Newsletter #0186 A Brief Word From Johnn Reader’s Tips Contest Winners Here are the randomly selected winners of the Reader’s Tips contest. Congrats and thanks again for the great entries– they’re already starting to appear in ezine issues. Bob W [Bob_W…@irco.com] Staves of AscendanceCharlie B [charlieb…@charter.net] Roleplaying Tips CDD […]

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3 Tips For Writing And Running Adventures

From Dariel R. A. Quiogue Roleplaying Tips Newsletter #0175 A Brief Word From Johnn Wilderness Encounters Status Report A quick update on the publication of wilderness encounters content entries. The editing work is coming along nicely, but I didn’t hit the deadline for this week’s issue, so it will be at least one more issue […]

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Contest Results: Cool Conflict Scenes

From Scorpio Roleplaying Tips Newsletter #0166 A Brief Word From Johnn GM Library Autoresponder Ready In Issue #160 I posted a request for non-fiction books that would be valuable to GMs. That file has now been assembled and is ready for download. More submissions are always welcome. To receive the file, send a blank email […]

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