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Category Archives for "Campaigns & Adventures"

Interview With Philip Athans

I got on Skype and interviewed Philip Athans last week. We chatted about adventure design, monsters, items, and more. Philip is the author of Writing Monsters and The Guide to Writing Fantasy and Science Fiction. He used to work for Wizards of the Coast and has penned several books over the years and edited dozens.

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Why do you love dungeons?

Dungeons: dark holes in the ground. What’s the attraction? Is it the loving community of hungry monsters? The helpful pits, poison needles, and crushing ceiling tiles? Maybe it’s the pleasant aromas of necrotic flesh, well-groomed creatures, and fresh flowers? I urge you to think about the big picture of each dungeon for a moment during […]

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Campaign Logger Just Replaced My Paper Notebook

Starting a new campaign is like the last strip of Watterson’s Calvin and Hobbes: “full of possibilities!” It’s a blank piece of paper, a fresh field of snow, or whatever analogy is most appropriate for the area you live in. The only thing standing between you and the epic plans you have for your players’ characters is penning them all down.

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