From John Large Roleplaying Tips Newsletter #651 This article was inspired by the use of combat zones in the Fate role playing system by Evil Hat Publishing. A lot of role playing games make use of tactical grid maps and miniatures in their combat systems. However, this isn’t the only way to run things. If […]
Continue readingFrom Dr. Nik Roleplaying Tips Newsletter #282 Sure, I started out with the boxed D&D game, but I really got into the original Battletech. We used to have battles that spanned the entire basement and took all night. I’ve never forgotten the strategy game background. I incorporate the lessons I’ve learned from the strategy game […]
Continue readingFrom Jake Robins, Edmonton, Alberta Roleplaying Tips Newsletter #276 It’s a common GMing standard that running the best combat encounters involves having the most epic monsters. GMs will pair up different kinds, give them nifty magic items, and devise the most malicious tactics out there. However, there is often one aspect of a battle that […]
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