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How To Develop A Compelling Voice

From Johnn Four Roleplaying Tips Newsletter #0003 +1 GM Charisma With A Stronger Voice There are things we can do as GMs to be better storytellers. There’s story structure, like the 5 Room Dungeon, story content like dynamic CombatScapes and 3-Line NPCs, and story presentation like how you deliver your descriptions or answer player questions. […]

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The Time Bomb Solution

From Johnn Four Roleplaying Tips Newsletter #0002 One of the most destructive events that happens every few game sessions in my campaign is the Time Bomb. A missed or incorrectly interpreted rule, a forgotten fact or just a bad play and everybody realizes a little later that a mistake has occurred. And the mistake has […]

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Mapping Dilemma – How To Stop Your Players From Yawning

From Johnn Four Roleplaying Tips Newsletter #0001 I hate to admit it, but because of bad RPG mapping habits I game mastered a “yawner” last night. My number one goal for each and every session is to entertain, and players yawning is a sure sign I’ve missed my mark. While every game master has their […]

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