Category Archives for "World Building"

10 Tips For Leveraging Influence in Your Campaign

A couple of quick things before we head into today’s tips about using social influence in your campaign. Rio Grande Flood Charity [BUNDLE] My friend Christian is running an RPG charity bundle to raise funds for victims of Brazil’s floods. You can get the details at DriveThruRPG here. The Quarry: A DCC Compatible Adventure Another […]

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Can the PCs Earn Your Favour?

Add the notion of Favour to one or more cultures in your world. A Favour means doing something now for someone in exchange for the promise you can request something of them in the future, usually of commensurate effort or value. This makes it a form of currency. And therefore, a fantastic reward option for […]

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Poisonous Ideas for Plots, Encounters & World-Building

I was chatting with moderator @ExileInParadise on the Roleplaying Tips Discord about how poison can inspire toxic challenges and venomous adventures. Poison is any substance that causes harm to an organism. It basically attacks a single biological process and takes it out. There’s often a spot in the rule book for how to handle poison […]

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This Diagram Offers A Simple World-Building Trick

Here’s a cool biome diagram sourced by @Jear77 on the Roleplaying Tips Discord: I hear you saying: Johnn, this isn’t a simple diagram, dude. How’s this a simple world-building trick? Roger that. But bear with me for a sec. I researched a bit to figure out what’s happening in this triangle graph. It uses something […]

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Mastering the Depths: Enhancing RPG Mines

Mastering the Depths: Enhancing RPG Mines Sometimes, a couple of extra details makes all the difference in helping players imagine our encounters and take interesting actions. RPT GM Chris N. sent me some great insights into the complexities of running a medieval or fantasy RPG mine. We can use these fantastic details to flesh out […]

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Save Your Village From Murder Hobos – 5 Quick Tips

Save Your Village From Murder Hobos – 5 Quick Tips How do we protect villagers from Murder Hobos? We planned some great roleplay in town, but then the party decides they don’t like being sassed and suddenly we’re rolling for initiative. Here are a 1d4+1 ideas, inspired by Dragon Magazine #109, on how we can […]

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A Divine Way to Manage Your Meddling Gods – a 3 Part Framework

Roleplaying Tips Newsletter #1150 This is a guest post by Jonathan Hardin, based on his original article at Sojourners Awake. How can you have gods walk your realm without whacking campaign balance? How can you turn deities into Plot Factories? And how can you roleplay divine beings in interesting ways that do not spell […]

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World-Building In Five Steps

Roleplaying Tips Newsletter #0934 RPT GM LadySeshiiria asks a big world-building question. Good timing, LadySeshiiria, because I’ve just started planning out my realm called Duskfall for season three of Hobos of the Apocalypse. So I can hopefully help today with a high-level overview of my world-building recipe. Here is LadySeshiiria’s question: Johnn, What is a […]

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How To Build A Fantasy City In 47 Seconds

Roleplaying Tips Newsletter #0852 Need a city fast for your campaign? Follow these 6 steps to build a fantasy town or metropolis in under a minute. Drawing or consulting a map is my First Move. [Kill GM Procrastination With Your First Move] So we’ll begin this recipe with a quick fantasy city map generator. Let’s […]

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