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Tag Archives for " Adventure & Campaig Building "

Map, Monster, Chest: The Golden Trio of Adventure Design

The Golden Trio of Adventure Design RPT GM Benjamin asks: For an anxious and inspiring GM that tried to learn way too much for what is actually needed, how do you just sit down and say, “I’m doing this random plot, with random PCs, and keep everything afloat and fun?” My brother can improvise anything […]

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Campaign’s Pillars: How to Pacing Your Game’s Exciting Moments

Roleplaying Tips Newsletter #1034 Manage pace during sessions instead of scripting it. This lets you react to your game as it unfolds and is one less strict plan you must track. But, leaving pace to encounter-level decisions burden you with yet another thing. Until you’ve made pacing a habit and can spot opportunities to switch […]

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Storymastery: Don’t Make This Mistake with Your Reveals

Roleplaying Tips Newsletter #1028 Reveal something at the wrong time and it could backfire. But have a little patience, and your grand effects will dazzle. I was on an adventure consulting call last week with Adventure Building Workshop member Michael, and something we discussed was the timing of a prophecy in his campaign. In my […]

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