Roleplaying Tips Newsletter #1082 I came across this post on a blog called Semper Initativus Unum and enjoyed some of the points the poster made. Today, I thought I’d share my three favourite ideas from that post along with some commentary, with a focus on what we can do to make our sessions even better. […]
Continue readingRoleplaying Tips Newsletter #1042 Here’s an email exchange I had with RPT GM Edward Sawlaw about how he outlines and runs his campaigns. It’s a bit of a long convo, but I thought you might find bits of it interesting. Edward: Hi Johnn. I loved the “How to Get Your Players to Care” RP Tips […]
Continue readingRoleplaying Tips Newsletter #1034 Manage pace during sessions instead of scripting it. This lets you react to your game as it unfolds and is one less strict plan you must track. But, leaving pace to encounter-level decisions burden you with yet another thing. Until you’ve made pacing a habit and can spot opportunities to switch […]
Continue readingRoleplaying Tips Newsletter #1030 I had a great time again at the spring edition of Intrigue Con. I was hoping to GM but did not get time to pull a game together. However, I enjoyed playing in D&D 5E, Dungeon Crawl Classics, and Blades in the Dark games. The Blades game had a wonderful example […]
Continue readingRoleplaying Tips Newsletter #1028 Reveal something at the wrong time and it could backfire. But have a little patience, and your grand effects will dazzle. I was on an adventure consulting call last week with Adventure Building Workshop member Michael, and something we discussed was the timing of a prophecy in his campaign. In my […]
Continue readingHow is your game going?I ask because many campaign problems seem complex, but you can often drill down to simplicity.
Continue readingStop what you’re doing and out giant worms on your wandering monster tables.
Continue readingRoleplaying Tips GM Emmanuel from Lyon shares good advice on where to get encounter inspiration.
Continue readingI’ve been following your tips for a while and they are damn awesome, so I thought I would chip in with a little something from my campaign.
Continue readingGot this great tip from RPT GM Tony about how to avoid Mistake #2: Creating A Script.
Continue readingAwhile ago I ran an Encounter Intensify challenge. I asked RPT GMs to make one of their encounters more intense. Then they shared with me how they did it.
Continue readingWant to make life even more interesting for your players? Follow these three simple steps.
Continue readingI first learned about this storytelling technique on Usenet last millennium. Use it to go beyond standard gameplay to create interesting stories.
Continue readingRPT GM Kelly N sent me two great examples of using TV Shows for our adventure building inspiration:
Continue reading