Need a nice dungeon adventure outline in three seconds? Got one for ya.Generator Sage ELF has built an awesome (work-in-progress) Dungeon Adventure Generator using Campaign Logger’s newest features.
Krug, Sala, Dunin, and Kailua all live in the same home. Krug and Sala head to the tavern. When they return, Dunin is lying dead on the floor in a puddle of water and glass.
One thing I know I can improve from my side of the table is to play more tactically with the monsters
Roleplaying Tip GM Dario asks, “How do you create encounters on the fly? Do you just have the DM tables at hand, roll a d20 a few times and voilá? Or do you have a specific procedure?”
I’ve got players about to finish up the D&D 5e starter adventure, Lost Mine of Phandelver. How hard will it be for me to flow our characters into Demonplague directly from 5th level?
I love published adventures. Reading them and carving them up for parts.But please understand published adventures are written for a different audience. The designers don’t know your game world, campaign, players, or GMing style.
Here’s where I’m at currently with how I build and run adventures in my games. It’s the core design approach for my Demonplague campaign and for my Murder Hobos Season III game.
Grab all the character sheets.Scan each and note special sense and detection abilities.
The Special Table will be kept secret.Special will contain surprises, clues, and mysteries.
I love hidden object games. Challenge your players with them too. Here are some ideas.
This simple prompt in a D&D 5E group caught my interest:Good starting area besides a tavern?
Here’s a fun way to challenge your players.Have one character perform the actions. Have another describe what actions to take.
Why do we fear improv?In my experience, GMing by the seat of your pants means facing embarrassment and frustration because of?