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Millions of Colours Now in Campaign Logger

We’ve added a couple new features to the Campaign Logger web app. First, though, Jochen and I are considering making an important change to Campaign Logger. Should We Open CL Up For Add-On Development? We’re thinking of opening the app up even more so developers can build and share their own add-ons and features in javascript.For example, […]

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Creating My First 5 Room Dungeon in Campaign Logger

For my recently started MMO (moderately multi-player offline) campaign I have been looking for a format which eases on my GM workload and still provides an entertaining experience for my potentially changing player and character audience. Luckily, Johnn Four shot me a link to his 5 Room Dungeons which was exactly what I have been looking for.

On top of the format, managing a changing audience that potentially crawls the same dungeon more or less concurrently asked for a tool that allowed fast, easy and effective note-taking while I am moderating the table at the same time. Enter Campaign Logger…

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Campaign Logger Just Replaced My Paper Notebook

Starting a new campaign is like the last strip of Watterson’s Calvin and Hobbes: “full of possibilities!” It’s a blank piece of paper, a fresh field of snow, or whatever analogy is most appropriate for the area you live in. The only thing standing between you and the epic plans you have for your players’ characters is penning them all down.

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Trying Out Funnel Adventures and Campaign Logger for the First Time

During last Sunday’s game, my group and I played something I have wanted to try for a long time: the funnel game. Characters and monsters both fell to gruesome deaths, chickens were sacrificed in the name of the greater good, and treasure was avoided in case it was tied to a trap that would blow one of our would-be heroes away. I don’t think I’ll ever be able to start a fantasy campaign any other way again. To prepare and help me run the game, I also got to use Campaign Logger for the first time.

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