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Rebooting My Murder Hobos Campaign (And Yours) in Three Easy Steps

Let’s talk about a campaign reboot. But before that, let me crack open the champagne and yell Happy Year +1! Alana and I had a great time visiting her parents in snowy Salmon Arm, B.C. We spent Christmas there, then flew back to ring in the changing of the calendar with dinner out and a […]

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Idea: Living Spell

Here’s a cool Wednesday idea for your game sent to me by Aramax over at Strolen’s Citadel. What happens when a spell goes awry? Perhaps it’s a miscasting? Maybe a foe warps three simultaneous effects cast upon him. Maybe it’s a research mishap. Of the many ways spells could change and twist unexpectedly, a few […]

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The Phantasmal Pessimist and Other Living Spell Examples

A couple weeks ago I offered a tip on creating Living Spells using a three step recipe. At the end was a challenge to use the recipe and create your own Living Spells. In today’s Musing I share with you four Living Spells, crafted by your fellow readers, that caught my eye. Here’s a link […]

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Focus on More of This To Have More Fun at Every Game

Forget fiction. Forget scripts. We’re talking interactive storytelling and gaming here. We have our own rules. I think of interactive story games — let’s just call them RPGs for short — as a collection of inputs and outputs. Your Multitude of Inputs On the input side we have: GM Players Dice Rules Adventure material Campaign […]

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Look up, what’s that falling?

Characters never look up. Let’s take advantage of that in our designs. Inspired by a recent post from Derek Von Zarovich on his Patreon, let’s turn this soggy Monday into a fun brainstorm. First, here’s the cool idea and map from Derek Map-Adventure Vault. This was a tower from a flying fortress that fell down. […]

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The Hidden Places Are The Best Ones

Happy Friday %FIRSTNAME% I was struggling with a player request until I hit upon a good idea last weekend. The wizard wants to “break reality.” That’s the entire request. After wrestling for a long time, an idea from the Stranger Things show hit me. The principle is, hidden places have immense mystery. They draw curiosity […]

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A Secret Society Of Character-Hunters For Your Campaign

This month’s RPG Blog Carnival is about Occult Mysteries and Magic. To celebrate that theme, here is a quick and adversarial secret society idea for your campaign. The Masters of Destiny These guys hunt adventurers. They believe an ancient evil will soon awake, but the world is doomed because there are no heroes powerful enough […]

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May – Love ‘Em or Hate ‘Em – These Guys Juice Up Your Game

I’m reading Kings of the Wyld (aff.) by Nicholas Eames. It’s tongue-in-cheek fantasy. Not normally my fare, but the world has interesting ideas and I’m getting drawn into the plot. In the world of Heartwyld, adventurers form bands, as in music bands. Except the bards always get killed. Agents book adventures and send their signed […]

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