Hola Game Master! GM’s Log #9: How to Build Legendary Magic Items was just published, and it cloaks my atomic unit of prep in the guise of juicy loot. What started as a quick way to outline NPCs in the 2010s has become my universal GM tool for instantiating any kind of game piece: NPCs, […]
Continue readingHere’s a great tip from Game Master Cam on how we can add zest to objects, items, and treasure: Dear Johnn, Your Man/Nature/Monster dungeon history idea makes me think of my object history table: Thanks Cam, this is a great approach. I especially like the last bullet: Who wants the object? I used to make […]
Continue readingFor my Obsidian Invictus campaign, I’m aiming to make every magic item unique. Potions was a bit of a head scratcher. I don’t want a lot of extra prep. In fact, I want the opposite. But Roleplaying Tips GM Daniel saves the day with some cool ideas on making potions distinct. He sent me this […]
Continue readingIt’s time for another reader contest. Let’s put the 3 Minute Magic Items template I posted last week to use. You can create cool treasure for your campaign and enter a contest at the same time! Gator Games is sponsoring the contest and you can win some great books from them. How To Enter Follow […]
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