NPCs & Roleplaying Archives - Roleplaying Tips

Tag Archive

Tag Archives for " NPCs & Roleplaying "

Weaponize Your Villain’s Secret

RPT GM Dale S asked me for help with his adventure’s bad guy and plot: Hi Johnn, Would you mind wading in with any thoughts on my villain’s objective? The local gnoll clan and their unusual allies are attacking a small walled human frontier settlement. This is a nighttime ‘storming the barricades’ kind of assault […]

Continue reading

Villain Roleplay Tips – A Trio of Detestable Traits

Salaam Johnn, How can we get players to chase our villains like frothing lunatics brandishing cleavers overhead? It’s starts with someone they want to punch. Someone who isn’t normal but has turned their difference into something cringey. A monster on the inside, at the least. We can achieve all these things for our villain in […]

Continue reading

Fantastic Factions => 4 Tricks To Get The Most Out Of Your Villain Factions

Why do I use factions so much in my campaigns? You know I love my NPCs. They are our avatars and “Agent Smiths” in the game to influence players and direct the characters. Therefore, we get even more value out of groups of NPCs. But random clusters do not make great storytelling. We need each […]

Continue reading

How To Create Roleplay Encounters

I received this great request from RPT GM Carter: I have a problem I’m trying to solve: my players tell me they’re more interested in roleplaying than combat, but I’m most comfortable with making interesting combat encounters than interesting roleplaying encounters. With combat I create interesting terrain, interesting enemy mechanics, cool boss fights, etc. But […]

Continue reading

Making Monsters Marvelous – Monstrous RPT Gems For You

A Charter Member of the Adventure Building Master Game Plan asked me about monsters. Great topic. One might say there are three kinds of monsters: Constructs Tricksters Mirrors Constructs fulfill our System needs. Stats, abilities, xp/treasure. Tricksters serve our Story needs. Clue bearers, agents, plot twisters. Mirrors serve our Setting needs by reflecting darker aspects […]

Continue reading

Monsters Are NPCs Too – A Short Monster Personality Stat Block

When monsters become meat bags you lose a big opportunity for roleplay and storytelling. I’m guilty of queuing up encounters with 2d6 orcs in a 10′ x 10′ room. Big time wasters. Pointless. And boring. I know players love to use their characters’ powers. And crushing a foe is fun. But after a few times […]

Continue reading
1 2 3