RPT GM Sky Slayton asks, “Sci Fi adventure ideas — how are they different from traditional fantasy?”Continue reading
Good GMs look for game elements players can relate to, such as when the PCs lose something and want to get it back.Continue reading
Players who don’t take your game seriously can kill a campaign. You’re struggling to create a vibe, atmosphere, and theme. But when the table ignores that and cracks jokes during horror adventures or breaks immersion with real world chatter, you get frustrated.
I asked RPT readers for advice on what to do when players don’t take your efforts and game seriously. Here’s their advice for you.Continue reading
Use this list of questions to construct or add to your own character questionnaire. Character depth comes from player introspection. Prod your players to put a little thought into their PCs. This will pay you a lot of dividends as your campaigns progresses. You can use answers to design around character drives, roleplay off character details, and engage players beyond mere numbers.Continue reading