Players who don’t take your game seriously can kill a campaign. You’re struggling to create a vibe, atmosphere, and theme. But when the table ignores that and cracks jokes during horror adventures or breaks immersion with real world chatter, you get frustrated.
I asked RPT readers for advice on what to do when players don’t take your efforts and game seriously. Here’s their advice for you.Continue reading
Use this list of questions to construct or add to your own character questionnaire. Character depth comes from player introspection. Prod your players to put a little thought into their PCs. This will pay you a lot of dividends as your campaigns progresses. You can use answers to design around character drives, roleplay off character details, and engage players beyond mere numbers.Continue reading
The games we play and the people who play them are complex. We cannot simply write a script and have the audience passively follow along, clapping when the applause sign lights up. We play an interactive game in a social environment. Everyone wants a role to play and the ability to affect outcomes. Player agency might come easy to you or not. For me, it’s on the difficult side….Continue reading