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May – Love ‘Em or Hate ‘Em – These Guys Juice Up Your Game

I’m reading Kings of the Wyld (aff.) by Nicholas Eames. It’s tongue-in-cheek fantasy. Not normally my fare, but the world has interesting ideas and I’m getting drawn into the plot. In the world of Heartwyld, adventurers form bands, as in music bands. Except the bards always get killed. Agents book adventures and send their signed […]

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How To Create Your Own Plot Factory, Part III

With 5 Room Dungeons as our core short-adventure building technique, we can introduce and intertwine multiple plots running at once in our campaigns. We do this so we put the odds in our favour that every session a climax or major milestone will trigger. This keeps our players engaged. And it gives you more control […]

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How To Create Your Own Plot Factory – Part II

We add more NPCS to your campaign to create more gameplay options and interesting situations (you don’t jealously cling to and railroad NPCs when you have a wonderful abundance of them). We should add more plots or storylines for the same reason. Imagine if every session a plot thread was about to reach an exciting […]

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How To Create Your Own Plot Factory – Part I

Unending plots become a grind. Encounter after encounter with no resolution or reward in sight causes players to lose enthusiasm. And when they lose their drive, game sessions fall off the wheels. When Players Sabotage Your Game For example, why roleplay hard to squeeze clues out of reluctant enemies when it’s not going to get […]

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Crafting Intrigue Adventures — A Couple Of Quick Tips

When I asked RPT GM Alex M. via email about what his biggest GMing struggle is he had an interesting reply: Right now we’re playing an evil campaign in a post apocalyptic setting. My biggest struggle is making smart enough, non-linear / classic intrigue cases . Like political rivalries, behind closed doors agreements and the […]

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Help The Characters Get Into Trouble

Want to make life even more interesting for your players? Follow these three simple steps.Step 1: Pick Your HookGrab a hook from your Loopy Plans. I don’t know your plot, so let’s use five random plot hooks quickly generated from Campaign Logger’s Town Rumours generator: Recently a scarred traveler came to visit the clothier, who has been […]

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