Preparation Archives - Roleplaying Tips

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Tips For Lunch Hour Games + Personal Announcement

Roleplaying Tips Newsletter #1198 Goeiedag Johnn, Big news to share with you this week. I have embarked on a grand adventure. Two adventures, really. The Great Resignation First, I’m going fuller-time with Roleplaying Tips! I’m thrilled but nervous and can’t wait to begin this new journey. I gave notice at my day job last week […]

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How To Make Every Encounter Interesting

By Johnn Four Roleplaying Tips Newsletter #1195 (Join the conversation about today’s tips here.) Here’s an interesting question about encounter building that WorldWibe asks on RPT’s Discord: Is a dungeon-making philosophy that goes: “Every room should have something interesting in it, be it battle, treasure or lore” a good design-methodology? Thanks for the great question! […]

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4 Ways To Surprise Players Who Know All The Monster Stats

From Jonathan Hardin, sojournersawake.com Hello Sojourner! My players know all of the stats for every villain I place in their path. Through searching on the internet, hours studying monster manuals, and good old fashioned wits, my players have found a way to circumvent the wonder of being surprised in battle. As GM, I want to […]

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3 Easy Ideas To Generate Instant Adventure Ideas – Plot Factory Tutorial Part II

From JohnnFour Last week we talked about Plot Factories as a tool in your GM Toolbox. Think of them like spawn points in a video game. Foes keep emerging to assault your character until you destroy the spawn point. In our adventures and sandboxes, we do the same via Plot Factories that churn out new […]

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Visual Aid Session Prep with the Five Room Dungeon

Hello Sojourner! The goal of Visual Game Session Prep is to have a quick glance reference that reminds me of notes and plans I made before the session. This keeps paperwork to a minimum. Rather than referencing your notes within a large document during the game, you can simply look at a simple visual diagram […]

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Use This Clever Tool To Herd Your Cats – Plot Factories

From JohnnFour Plot Factory Tips When something automagically generates valuable plot hooks within your System, Story, or Setting, I call that a Plot Factory. Plot Factories have been mentioned before here and here. And to help you worry less about your plot hooks and adventure seeds, I want to show you today how to craft […]

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My 7 Keys to a Great Sandbox Game

New RPT GM Eddie asked for advice on homebrewing adventures: I love that a campaign can be going strong that long. The one I’m running is like 6 months old. Even though I’m pretty new to the game (less than a year) I’ve been looking more into old school revival and alternative materials because although […]

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Starting a West Marches Campaign – Step By Step

By Jochen Linnemann Starting a West Marches Campaign (Part 1) Some time ago, I decided to start a West Marches type campaign with the idea of an episodic, easy-to-prep game for a group changing players in mind. So, I started to research the topic. Reading Tips Google was a good jump off point, and I […]

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My 7 Keys to a Great Sandbox Game

New RPT GM Eddie asked for advice on homebrewing adventures: I love that a campaign can be going strong that long. The one I’m running is like 6 months old. Even though I’m pretty new to the game (less than a year) I’ve been looking more into old school revival and alternative materials because although […]

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