Rewards & Treasure Archives - Roleplaying Tips

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How to Motivate Your Players – Part II

Roleplaying Tips Newsletter #1207 By Jonathan Hardin, [Comment from Johnn: this is part two of a series Jonathan started here with How to Hook Players Easily Into Your Adventures.] The Power of a Motive Begin your game by highlighting why the player characters choose to adventure. Is it for glory and fame? Wealth and […]

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Simple Ways to Enhance Your Magic Items

From Jonathan Roleplaying Tips Newsletter #1184 Siema Johnn! In todays’ Roleplaying Tips Newsletter, I’ve got the following GM tips for you: 3 Simple Ways to Enhance Your Magic Items How can we spruce up magic items so they aren’t boring +1 shields? Jonathan Hardin ( shows us how via three quick changes we can make […]

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How To Level Up Players With Reward Systems

Roleplaying Tips Newsletter #0879 We’ve mused how motivating yourself to be a better GM makes you happier. Those who pursue intrinsic goals are happier because they control more of their destiny. Now let’s talk about our players, who are probably a mixed bag of intrinsic and extrinsic interests. I go along with live and let live and […]

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Intrinsic vs. Extrinsic: The Cause of Your Gaming Woes?

Roleplaying Tips Newsletter #0877 Here’s something key to understand about yourself and your players. People are motivated by some combination and degree of intrinsic and extrinsic factors. Learn what these are for each person in your group to better tailor your game rewards. Rewards that fit, like the right key to the right lock, help your game […]

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Cool Idea: Skill Treasures

Roleplaying Tips Newsletter #0760 Cool Idea: Skill Treasures Here’s a simple way to make awesome magic items customised for your players. The idea occurred to me the other day, and I don’t know why I haven’t thought of it before. I’ll outline the recipe in three steps because I loves me my GMing recipes. 🙂 […]

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Coming Home Empty Handed After A Raid

Roleplaying Tips Newsletter #1097 RPT GM K. asked me a question about rewards in sandbox games: Hi Johnn, I’ve been running an (in my opinion) fairly successful West Marches/Open Table game for several months now. I’ve accumulated a dedicated set of players and run at least one game per week, and so far it’s good […]

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