Stop what you’re doing and out giant worms on your wandering monster tables.
So I’m building a world.Because I’m so busy with work and projects these days, I’m letting the world come to me.
Awhile ago I mused on how to measure sandbox campaign progress and use that to incentivize players. When we game just for the XP it becomes a grind, a job.
RPT Game Master Mark A shared with me some great ideas after reading my Musing on sandbox campaigns.
Here’s where I’m at currently with how I build and run adventures in my games. It’s the core design approach for my Demonplague campaign and for my Murder Hobos Season III game.
The Special Table will be kept secret.Special will contain surprises, clues, and mysteries.