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Beyond Gold Pieces: Amp Up Player Engagement With These Rewards

Roleplaying Tips Newsletter #1225 Amp Up Player Engagement With These Rewards Looking for different ways to reward players and their characters? Gold and gems are great, but you can’t dance to them. The best rewards engage characters and players, keep the Infinite Game going via story progression, open up choices and action possibilities, and create […]

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1d12 Most Common Encounter Mistakes

1d12 Most Common Encounter Mistakes nuqneH TEST! I don’t generally dwell on the negative. We’re here to have fun at every game, after all. However, sometimes it’s great to review a list of gotchas and see if any resonate. If some do, we can then take action to fix. So today I have 1d12 mistakes […]

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Surprise Your Players: Betrayal Twist Mad Lib For Your Encounters

You know I’m a huge fan of adventure plot twists. That’s what Room V is all about. But we should try to add encounter-level twists, as well. Then we get to surprise and delight our players several times during sessions! Here is one of my favourite types of twists and d12 examples to help you […]

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A Way To Make MegaDungeon Rooms Interesting (Have Your Dice Ready)

Roleplaying Tips Newsletter #1222 A Way To Make MegaDungeon Rooms Interesting An RPT GM asks: Facing the Dungeon23 challenge, I wonder how to come up with different rooms instead of falling into tired tropes or ending up with repetitive floors. My answer: roll for it! First, theme your megadungeon and its levels. Next, make yourself […]

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The Mad Lib d12 Random Quest Generator

Roleplaying Tips Newsletter #0849 A bit of fun inspiration for your campaign today. RPT GM Tony shares a random quest generator in Mad Libs format. What I like most about his plot generator is it creates a named and enumerated quest purpose. You could use this template to create legends, world wonders, artefacts, Spikes of […]

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d10 Things You Hear In Town

Roleplaying Tips Newsletter #0711 I often stumble over thinking up rumours on-the-fly. Especially in my sandbox games where there are so many possibilities. I end up just slandering a character or bad-mouthing the establishment. While good for a laugh, that doesn’t drive the campaign forward. So Jochen and I just added a new generator to […]

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The Mythic God Generator (and a new contest!)

From John Large Roleplaying Tips Newsletter #0646 A Brief Word From Johnn Wanna Be A Video Game Designer? My friend Pablo Farías Navarro from Australia has a cool Kickstarter called Complete Mobile Game Development Course. Pablo is creating an online school and will teach you how to build 15 different types of mobile games for […]

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