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Deep World Building Using The Estates Method

A beloved RPG, Ars Magica, splits its setting into three estates: the Church, the Nobles, and the Commonfolk. Wizards are outcasts. Hunted, exiled, or slain for blasphemies and politics. Players run Magi in the Mythic Europe setting. Forced to hide and handle a delicate power balance between the three estates, play becomes strategic and deeper. […]

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The Dangling Description Mystery Method Formula — The Secret Sauce To Riveting Descriptions

I was working on a new Faster Combat lesson about the Action Economy last weekend and a lightbulb went off. I know exactly what I want to deliver each time you and I describe something to our players. This applies to descriptions for encounters, NPCs, items, monsters, and locations. This applies to boxed text, bullet […]

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67 Questions To Make Your Players Roleplay More

Here’s a great technique to get your players roleplaying more. Have NPCs ask them questions. But not just any questions. Yes/No questions, for example, don’t get players talking or thinking much. Good NPC questions provide another boon: they give you ideas to steal for later use. While the players answer the NPC, you log their […]

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Campaign’s Pillars: How To Pacing Your Game’s Exciting Moments

Manage pace during sessions instead of scripting it. This lets you react to your game as it unfolds and is one less strict plan you must track. But, leaving pace to encounter-level decisions burdens you with yet another thing. Until you’ve made pacing a habit and can spot opportunities to switch energy up mid-session, it […]

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The Mother Of All Character Questionnaires

Use this list of questions to construct or add to your own character questionnaire. Character depth comes from player introspection. Prod your players to put a little thought into their PCs. This will pay you a lot of dividends as your campaigns progresses. You can use answers to design around character drives, roleplay off character details, and engage players beyond mere numbers.

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