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Tag Archives for " Towns & Cities "

Double Prices Then Mine Their Gear

Hola Game Master! Here’s a callout to a tip buried in the recent How to Make Haggling Fun piece I did: “Players’ Guide price is the floor, street price is double that.” Raise your merchant, equipment, and services prices to give you haggling room and siphon more party treasure. Game Master Rafael sent me a […]

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Dungeons in Modern Games

Running “dungeons” in any genre or setting. Roleplaying Tips GM Richmond grabbed my book, Logical Dungeon Design: Tactical Cartography, and sent me this note: Johnn, I have read the first chapter and part of the second. I don’t know how useful it will be for the game I am currently running, but I may be […]

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The One Book That Changed How I Build Cities (Johnn’s Bookshelf #02)

Who knew economic and urban development theory could be exciting? I certainly didn’t, until I stumbled upon a book called The Economy of Cities by Jane Jacobs. This small academic tome changed how I build worlds, and today I’ll show you why. Welcome to the latest installment of Johnn’s Bookshelf, my series where I share […]

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Getting Players Attached To Their Home Base

Getting Players Attached To Their Home Base Home bases are like Swiss Army Knives for GMs. A collection of useful campaign tools in one small package. With home bases, we get great GM boons: When players get attached to their home, all kinds of plots and adventures open up. However, if players are willing to […]

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Orbital Trouble: d12 Space Outpost Hooks

Had some large blocks of “waiting time” on the weekend, so I started noodling on what might make space outposts interesting. Why? I’m a sci-fi RPG noob, aiming to run my first game when things settle down a bit over here. And I’m not very familiar with the details and tropes of the genre. So, […]

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Save Your Village From Murder Hobos – 5 Quick Tips

Save Your Village From Murder Hobos – 5 Quick Tips How do we protect villagers from Murder Hobos? We planned some great roleplay in town, but then the party decides they don’t like being sassed and suddenly we’re rolling for initiative. Here are a 1d4+1 ideas, inspired by Dragon Magazine #109, on how we can […]

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Dresden Files & Fairy Tales – Adventure Tips For Urban Fantasy Games

From Christopher Sniezak Roleplaying Tips Newsletter #0647 A Brief Word From Johnn Phandelver #10 – Torm’s Disfavour What happens when the God of Justice has it in for you? It begins with lightning and ends in Oh Snap! We played the next chapter of the campaign Friday night, and Torm got a small Chuckle of […]

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Celebration Of 150 Issues: Reader’s Tips Special

Roleplaying Tips Newsletter #0150 A Brief Word From Johnn #150 & 3 Year Anniversary With coincidental synergy, this issue celebrates number one- five-oh and the three year anniversary for Roleplaying Tips Weekly. The first ezine went out November 27th, 1999 and, thanks to your support, on-going feedback, and tips, it’s been a great three years! […]

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