Tag Archive

Tag Archives for " World Building "

Balancing Magic, Bears & Hit Points

Happy Canada Day! While swatting mosquitoes and sipping cool bevvies, let’s look at a dilemma that community member Sir Tainley poses about explaining the strength of commoners in certain game systems: I’m designing a world for a D&D 5e clone. I want magic to be reasonably common, and taught in the universities. But, powerful enough spells […]

Continue reading

The Sovereigns of Stink – My Lost Isle Troglodyte Faction

How do we take a standard monster and make it feel alive without writing pages of lore? Today during Tiny Prep I added the first faction to my Lost Isle campaign. I am running troglodytes I call the Sovereigns of Stink, though in-game they’re the Rotscale Clan. To bring them to life and make them […]

Continue reading

Instant Puzzles: Give NPCs Secret Codes

We got to talking about living graffiti on the Discord and @ØCÇÜL? STOÒL shared this great idea: If you can’t see the image above, the message in part reads: I always pictured Druidic hobo signs to be a thing, like most folks that saw branches growing in a strange pattern might notice but someone proficient in Druidic […]

Continue reading

Colony & Outpost Creation Checklist

I’ve got a great checklist for you today. @Exile In Paradise, a fantastic mod helping fellow GMs in my Discord, shared with me a great list of AI generated questions and details for creating colonies, outposts, and settlements in space. This is in response to Orbital Trouble: d12 Space Outpost Hooks. I normally don’t spit […]

Continue reading

Use Moves To Beat Brain Freeze & Deepen Play

How to simplify things at the table and drop dynamic game pieces onto it. In response to a description tutorial I sent out, Wizard of Adventure GM Will asks: I want to know more about the “Moves” section Thanks Will. I first discovered Moves in the Dungeon World RPG. At first, I didn’t understand the […]

Continue reading

How To Fix A Dull Setting (Without Writing More Lore)

A great way to craft and maintain a consistent atmosphere without the heavy prep. I’m experimenting with a Sensory Bible for my Obsidian Invictus campaign to solve a specific problem. How to keep the vibe consistent without writing a tome of lore? One of my first steps was creating a Sensory Bible for the city, […]

Continue reading

Dungeons in Modern Games

Running “dungeons” in any genre or setting. Roleplaying Tips GM Richmond grabbed my book, Logical Dungeon Design: Tactical Cartography, and sent me this note: Johnn, I have read the first chapter and part of the second. I don’t know how useful it will be for the game I am currently running, but I may be […]

Continue reading

4 Steps to Better Maps

Tired of pausing gameplay to hastily sketch a scene? Front-loading your map prep is one of the best ways to help with session pacing. The #Mapvember2025 map challenge is still going strong on the RPT Discord, and it’s your perfect chance to front-load your prep and save yourself stress later. Thanks to @Auke for facilitating […]

Continue reading

The Magic of ‘What If?’ (Johnn’s GM Bookshelf #04)

Dragon Magazine Collection A quick note to say I finally finished re-reading my print Dragon Magazine collection! But now, alas, I must part with it as I downsize. Postage is brutal. So I would like to first see if anyone near Beaumont, Alberta is interested and willing to pick them up. I am asking $500 […]

Continue reading

3 Ways to Make Domain Play Fun Again

Here’s a query I received a little while ago from Wizard of Adventure JL: How to make conquering/managing/defending a domain FUN (for the players, not just the DM?) I like this question because it gets to the heart of a common GM challenge: making the world matter. Characters with no attachment to your setting will […]

Continue reading

The One Book That Changed How I Build Cities (Johnn’s Bookshelf #02)

Who knew economic and urban development theory could be exciting? I certainly didn’t, until I stumbled upon a book called The Economy of Cities by Jane Jacobs. This small academic tome changed how I build worlds, and today I’ll show you why. Welcome to the latest installment of Johnn’s Bookshelf, my series where I share […]

Continue reading

Getting Players Attached To Their Home Base

Getting Players Attached To Their Home Base Home bases are like Swiss Army Knives for GMs. A collection of useful campaign tools in one small package. With home bases, we get great GM boons: When players get attached to their home, all kinds of plots and adventures open up. However, if players are willing to […]

Continue reading

My 2-Stage Prep System And How I’m Ready For EVERY Session

Do you ever feel overwhelmed by prep? Or struggle to balance world building with what’s urgently needed for next game? I used to fall into this GM pit trap a lot. Scrambling every game day while also stressing over my incomplete campaign plans and setting. The core issue often stems from mixing Session Prep and […]

Continue reading

How I’m Scaling My New Campaign From 0 to Epic Universe

If you start with just one 5 Room Dungeon today, you’ll soon have a player-driven world brimming with factions, mysteries, and drama, all without burning out, herding cats, or skipping sessions due to lack of prep time. That’s not just theory. It’s exactly how I’m building my own new campaign, using the very system I […]

Continue reading

CampaignCraft: Announcing My New Secret Weapon for Building & Launching Successful Campaigns

The secret weapon I wish I’d had in my first dozen campaigns… GMing long-term campaigns is hard. I’ve started dozens over the years. Some crashed. Some fizzled. And a few became legends. What made the difference? How I started. Big worlds. Big plots. Big prep. Those campaigns buckled under their own weight. The best ones […]

Continue reading

Golemageddon: Golem Ideas for Your Next Campaign

A couple of quick announcements. First, I was on the Roleplay Rescue podcast recently with Tiny Prep co-author, Che Webster. It starts off with a question: What would you do if you had a new player to add to your existing roleplaying group? And the convo evolves from there. Here’s the link to listen. Second, […]

Continue reading
1 2 3 7