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A Touchy Subject: Political Incorrectness In RPGs

From Julia Pope Roleplaying Tips Newsletter #0149 A Brief Word From Johnn New Reviews Of GM Mastery: NPC Essentials Posted Here’s what RPG.net had to say about my eBook:Review of NPC Essentials And here’s GamingReport.com’s critique. Ordering info, sample pages, and other stuff for the eBook can be found at: http://www.gmmastery.com NPC Side-Plots Downloads Todd Landrum, […]

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Challenge And Response: Designing Cultures For Your Game World Using Toynbee’s Principles

From Dariel Quiogue Roleplaying Tips Newsletter #0142 A Brief Word From Johnn I’m pleased to publish another though-provoking article from Dariel Quiogue this week. It describes a simple, two-step process for creating realistic societies and cultures. I hope you find it useful. I also feel you’ll find Reader’s Tip #3: Roleplaying Economics, from Runester a […]

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From One Tyrant To Another: Villainous Tips Inspired By A Real World Dictator

From John Dunkelberg Roleplaying Tips Newsletter #0125 A Brief Word From Johnn Is The Hackmaster RPG For Real? Oh yeah, it’s real all right. I’ve been taking baby steps in the planning department recently to prepare for GMing a Hackmaster game, so I wandered over to the Kenzer Co. web site. There I saw a post […]

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Religions In RPGs – Designing Religions For Your Game-World

From “Ghoul” Roleplaying Tips Newsletter #0124 Religions In RPGs – Designing Religions For Your Game-World Religious Ideas Issues: Theology and ideology, sins and virtues An important thing to initially create are some ethical and moral dogmas to be imparted by the religion. Consider such issues as how real are the deities and how accurately does […]

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