From Ben Scerri Roleplaying Tips Newsletter #0524 Adventure Design Tip: How Do You use Chekhov’s Gun in Gaming? The literary principal of Chekhov’s Gun has been around since the late 19th century and has influenced every aspect of storytelling culture. However, in my experience, it has failed to fully affect gaming and the stories game […]
Continue readingO Wise Sage of the Northern Hemisphere, I come to you with an all-consuming question and have emptied my cup and am eager to learn. There’s a world that’s been created and lovingly populated with all manner of things. There are continents with plate tectonics and zones of subduction and hotspots and rift valleys. There […]
Continue readingIn RPT#519 Cunning Cohorts Build Character: Four GM Tips I pondered about what a campaign actually is. I see the term used ubiquitously, and the RPG community seems to know what’s being talking about when someone uses the word. However, as I thought about a definition, I realized there are many variances and parts tricky […]
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