Happy 2024!

I heard a nice story over the break. I’m paraphrasing the paraphraser here….

A mason was building a wall. Unfortunately, a pair of the hundred stones broke and he had to use extra mortar and position them a bit differently to get them to fit.

After finishing the wall, he was filled only with disappointment.

Customer: What’s the matter? It’s a beautiful wall.

Mason: No, it isn’t. I got those two stones wrong.

Customer: But you got the other ninety-eight right.

I don’t know about you, oh great game master, but if I scored 98% on a test, I’d be whooping for joy. Likewise, if I hit the mark 98% of the time in a session, I’d call the night an incredible success.

We tend to fixate on small failures instead of seeing our amazing accomplishments. Don’t let the inner critic win.

Speaking of amazing accomplishments, I’d like to congratulate RPT moderator @ExileInParadise for completing the #Dungeon23 challenge! He posted every day, 365 days in a row, a new piece of his RPG game system.

He posted a brief retrospective about his experience here. Like Tyler Durden, I think he beats himself up a bit too much, and that’s what brought the bricklayer story to mind. But he makes excellent points in his What did I learn? section for anyone thinking of tackling a similar project in 2024.

Well done Exile! And well done to everyone who ran games and campaigns in 2023. I hope 2024 is an epic year of gaming for all of us!

Happy New Year!

Have more fun at every game!

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