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Tag Archives for " Organization "

From King To Pawn: A Simple Way To Scope Your NPCs

My business partner in crime, Jochen Linnemann, shared this great tip with me yesterday about a cool method for managing your NPCs…. Jochen: Just now, I read about an NPC classification scheme The Dark Eye uses for its publications: King: Cornerstone NPC, important for the living world and future campaigns and adventures. Knight: Important NPC […]

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Get Ready to Roll: How to Plan and Prepare for GMing Successful Convention Games

Roleplaying Tips Newsletter #1224 We just played session #09 of my Basilica campaign that’s half sandbox, half Temple of Elemental Evil. The party was bequeathed land as reward for escorting settlers safely to the area. As it turns out, the land is a swamp with ruins of an old moathouse on it. Girding loins and […]

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How To Create Engaging Session Recaps To Get Players Ready To Play

From Johnn Four Roleplaying Tips Newsletter #1215 Brief Word From Johnn Thank you to everyone who sent along birthday wishes. I had a great day and got to spend extra time working on my campaign, which is always a treat! In Wizard of Adventure news: Watch this video on YouTube where I walk through the […]

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Tips For Lunch Hour Games + Personal Announcement

Roleplaying Tips Newsletter #1198 Big news to share with you this week. I have embarked on a grand adventure. Two adventures, really. The Great Resignation First, I’m going fuller-time with Roleplaying Tips! I’m thrilled but nervous and can’t wait to begin this new journey. I gave notice at my day job last week and I’ve […]

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3 Ways Your Players Can Help You Out Next Session

Roleplaying Tips Newsletter #1197 A Brief Word From Johnn Do you allow players to change their characters during level-up or between games? I received a nice tip on the weekend about this from RPT GM Paul M: I offered to modify the ability scores of the barbarian in my friends and family game to more […]

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How To Wrangle Your Million Campaign Details

Roleplaying Tips Newsletter #0820 Roleplaying Tips reader S.S. Asked me: I have recently bought both MyInfo and Campaign Logger. As I am starting the MyInfo course you have I was wondering if you were considering a blog post illustrating using the two of them together? MyInfo seems like it’ll be perfect for my world-building, and […]

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For Awesome Campaigns Build A Player Campaign Book

From Kit Reshawn Roleplaying Tips Newsletter #0517 For Awesome Campaigns Build A Player Campaign Book As I’ve gotten older, I’ve run into a bit of a problem when it comes to running campaigns. Getting people together for a session becomes more and more difficult, so players often forget details about previous sessions. I’ve played with […]

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A Guide to Session Notes

From Scot Newbury Roleplaying Tips Newsletter #0266 A Guide to Session Notes Running an effective and enjoyable campaign requires a lot of organization. Many GMs have volumes of information about the campaign they’re running–maps, NPCs, histories, cultures, the list goes on. Unfortunately, all that information can be unwieldy when running a session, or even worse, […]

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How To Track PC Stats? – 7 Tips

Roleplaying Tips Newsletter #0240 A Brief Word From Johnn You Better Be Sitting Before You Click This Link This gamer has a projector set-up in his game room, and he beams his maps right onto the table! Wow. That is sweet. http://www.d20srd.org/extras/mapProjection.htm According to the projector owner, you can get the machines on eBay for […]

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6 GM Organisation Tips

From Johnn Four Roleplaying Tips Newsletter #0225 A Brief Word From Johnn List Generation Project #2 And Contest List Project #1: Roleplaying Locations was very successful. Hopefully everyone got some use out of the ideas the Tips community generated. It’s time now for List Project #2–and there are prizes this time too! “Roleplaying Plots and […]

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Mapping Dilemma – How To Stop Your Players From Yawning

From Johnn Four Roleplaying Tips Newsletter #0001 I hate to admit it, but because of bad RPG mapping habits I game mastered a “yawner” last night. My number one goal for each and every session is to entertain, and players yawning is a sure sign I’ve missed my mark. While every game master has their […]

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